Using WoW's art assets to visualize your character

I have a player in my group who uses this to create character portraits. It helps that he's a Photoshop god, but even with just the basic program, anyone can turn out some pretty good looking art.

He has a dragonborn paladin in our weekly game- unfortunately there are no lizard races in WoW. He got around this by photoshopping a Naga upper body onto human legs...pretty slick, IMHO.
Killik1.jpg

That is a really cool idea (combining the torso of a naga and a humanoid bottom to make a dragonborn), and nice image to boot. Possibilities definitely open up if you're willing to get your hands dirty in photoshop, for example tinting the Draenei's skin color red to make a damn good tiefling.
 

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My wife uses WoW Model Viewer for most of the illustrations for our WoW site, Flinthammer Hall. She ran into the problem of creating a dwarf toddler, when there's only babies in cribs of every race, as well as an orc boy, human boy, draenei girl (and boy, I think, who's an NPC in Nagrand) and blood elf girl.

As you can see, it's doable, but it does take a little bit of tweaking.

There's also a lot of art assets in the files that aren't in the game, using early alpha NPC humans (who are built complete, without layered on clothing) and so on.

It's definitely worth a look. (And yes, turn off the shoulders much of the time. That's part of Blizzard's "mighty" look for the Warcraft universe. My wife and my father desperately they could toggle the shoulders on their in-game characters.)
 




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