Flynn
First Post
Good afternoon, All,
My gaming group uses a lot of OGL sources for spells, such as Relics and Rituals I & II, the Pocket Grimoires, etc. With the transition to v3.5, a lot of these spells are suddenly no longer compliant with the new version of the game. I am looking for guidelines to help me in converting these spells over for the purposes of my campaign. These are spells that I suspect will not be updated by their publishers for v3.5, since they'd rather make new products than revisit old products. (And personally, I can understand that.)
With that in mind, does anyone know where I can find such guidelines? If not, can anyone make any suggestions as to what these guidelines should be?
I know, for instance, that spell durations have been reduced overall, but is there a pattern?
I know that cone and line effects have been given static areas, but again, is there a pattern to it?
What else have you noticed?
Any suggestions would be appreciated,
Flynn
My gaming group uses a lot of OGL sources for spells, such as Relics and Rituals I & II, the Pocket Grimoires, etc. With the transition to v3.5, a lot of these spells are suddenly no longer compliant with the new version of the game. I am looking for guidelines to help me in converting these spells over for the purposes of my campaign. These are spells that I suspect will not be updated by their publishers for v3.5, since they'd rather make new products than revisit old products. (And personally, I can understand that.)
With that in mind, does anyone know where I can find such guidelines? If not, can anyone make any suggestions as to what these guidelines should be?
I know, for instance, that spell durations have been reduced overall, but is there a pattern?
I know that cone and line effects have been given static areas, but again, is there a pattern to it?
What else have you noticed?
Any suggestions would be appreciated,
Flynn