Stormborn
Explorer
In the never ending to find that d20 variant that is "just right" for my group I have been considering the realtive values of various aspects of 1st level characters and have realized that in both DnD and d20 Modern core rules the various classes aren't perfectly balanced, but are pretty close. My method was to assign point values to various things like Skills, BAB, Saves, Spell Casting, etc.
I think I have come up with a workable system, not perfect nor even close enough to show anyone yet but workable enough for a start, in which players could basically design a class. (I don't want to wind up discussing the merits of this, just saying what my current "brain games" project is.) Alternatively this could be a method of designing classes.
My main concern is BAB v. Spellcasting. Its obvious that in 3.x Arcane casting trumps Divine, so that classes with good arcane spell casting get the worst BAB while classes with good divine casting get an average BAB. Fractional adjustments work both ways, so you wind up with a Bard who is an average BAB but also and average spellcasting progression. The best BAB seems balanced against either no arcane spells or poor divine spells (like the Paladin and Ranger.)
Now, that means in terms of value for a class Good BAB (+1 at 1st level - +20 at 20th level) is roughly equal in value to good Arcane Casting Ability (as a Wizard), agree or disagree? Yeah, i know other stuff becomes a factor (turn unded, smite, feats, etc) but these 2 things seem to be the heart of most classes and I am trying to figure out how they stack up.
Has anyone tried this before? I seem to vaguely recall seeing something like it, but not where.
I think I have come up with a workable system, not perfect nor even close enough to show anyone yet but workable enough for a start, in which players could basically design a class. (I don't want to wind up discussing the merits of this, just saying what my current "brain games" project is.) Alternatively this could be a method of designing classes.
My main concern is BAB v. Spellcasting. Its obvious that in 3.x Arcane casting trumps Divine, so that classes with good arcane spell casting get the worst BAB while classes with good divine casting get an average BAB. Fractional adjustments work both ways, so you wind up with a Bard who is an average BAB but also and average spellcasting progression. The best BAB seems balanced against either no arcane spells or poor divine spells (like the Paladin and Ranger.)
Now, that means in terms of value for a class Good BAB (+1 at 1st level - +20 at 20th level) is roughly equal in value to good Arcane Casting Ability (as a Wizard), agree or disagree? Yeah, i know other stuff becomes a factor (turn unded, smite, feats, etc) but these 2 things seem to be the heart of most classes and I am trying to figure out how they stack up.
Has anyone tried this before? I seem to vaguely recall seeing something like it, but not where.