Vampire Moss

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that is a possibility, but hopefully that won't complicate matters up.

a few things to consider though: is making a Spot check during combat a standard action (even though that may not matter to the issue)? can't a character simply make a new Spot check every round anyway? if the character isn't intentionally making Spot checks (by stating, "hey, i bet something is hiding out there making our cleric sick so i'm going to look") does the DM even have to let them get an initial Spot check?

spotting the vampire moss isn't the worst thing in the world anyway. unless you know what it is, you wouldn't even necessarily know it's the one attacking unless you put two and two together. if anything, i would restate the camouflage ability to say that the initial chance of Spotting it is DC 20, and to notice the color change thereafter would be a DC 20 with a +1 cumulative bonus per round.

let me give an example to illustrate. the cleric from a couple paragraphs get sick. the fighter thinks there might be an attacker hiding in the woods and rolls a Spot check, getting a 21. the DM says there are no creatures out there, but this area does seem to have some odd moss hanging from a tree. not sure what to make of that, the fighter keeps spotting. next round he rolls a 13, notices nothing (DC 19). the next round he rolls a 19 on a DC 18 check and the DM tells him that the mosses is noticably brighter green.
 

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Shade said:
Although it doesn't appear in any of the core books, it is officially core now (and is in the SRD).
Should probably include the details of a 'Swift Action' as a sidebar though.

Regards
Mortis
 

BOZ said:
a few things to consider though: is making a Spot check during combat a standard action (even though that may not matter to the issue)? can't a character simply make a new Spot check every round anyway? if the character isn't intentionally making Spot checks (by stating, "hey, i bet something is hiding out there making our cleric sick so i'm going to look") does the DM even have to let them get an initial Spot check?

PHB said:
Action: Varies. Every time you have a chance to spot something in a reactive manner you can make a Spot check without using an action. Trying to spot something you failed to see previously is a move action

spotting the vampire moss isn't the worst thing in the world anyway. unless you know what it is, you wouldn't even necessarily know it's the one attacking unless you put two and two together. if anything, i would restate the camouflage ability to say that the initial chance of Spotting it is DC 20, and to notice the color change thereafter would be a DC 20 with a +1 cumulative bonus per round.

Also, keep in mind the very limited range of their ability to feed upon a character. Most characters will pass by without even noticing they took damage. If you line up a bunch of them, they still won't get the bonus, as it will be a different vampire moss feeding on them at that point. About the only way to really get to the auto-success is if either the party is trapped in the area with them or attempts to rest near one.
 

eh, there are a lot of numbers-related issues with the vampire moss that more time and probably playtesting would solve. unfortunately, our deadline is tomorrow. i'm all for leaving the Spot check as-is, unless someone has a good, quick solution that we can agree on.

Mortis said:
Should probably include the details of a 'Swift Action' as a sidebar though.

you think so?
 

Swift Action sidebar

Aspect of BOZ said:
you think so?
Yup, I think every article/book that has mentioned the Swift Action has re-iterated the information.

Then again you could leave it the editor...

Of course, if it takes you over the word count maximum then leave it out. ;)

Regards
Mortis
 

Shade said:
About the only way to really get to the auto-success is if either the party is trapped in the area with them or attempts to rest near one.
'That moss looks nice and comfortable, let's rest there.' :)

Regards
Mortis
 

Mortis said:
Yup, I think every article/book that has mentioned the Swift Action has re-iterated the information.

Then again you could leave it the editor...

Of course, if it takes you over the word count maximum then leave it out. ;)

fair enough. can you think of an example we could look at for writing such a sidebar?

and i'm not in the least bit worried about wordcount on this one - we weren't given a maximum, and of course they may or may not be able to fit all of our creatures depending on which other ones they are going to use from other people.
 

Aspect of BOZ said:
fair enough. can you think of an example we could look at for writing such a sidebar?
Not off the top of my head :(

I can check and let you know tomorrow but that might be too close to the deadline.

Anyone at home at the moment and can check their Dragons?

Regards
Mortis
 
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I've seen swift actions mentioned rather frequently in Dragon without explanation lately. While they do still drop in a sidebar in most sourcebooks, I think the community is familiar enough with them now that Paizo won't waste the space. ;)
 


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