• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Vampire: The Masquerade - Who Wants To Live Forever?

Meredith sighs, "Your right but that does not mean we should not have planned that a little better." She looks to Lacey, "To the door, crazy number two?"

Koln
[sblock]Socrates whishpers "Like Ben..." from your pocket.[/sblock]

Lacey steps out of the trees as well covered in leaves and twigs. She brushes them off and picks them out of her hair saying "Aha! I sure showed THAT bush who was boss! Now what would we do without the Good Father's guidance?"

"Alas, I will have to see what prizes await behind door number 2. While I check perhaps you would wish to pay your respects as well? What priest with a little white rat does not pay his respects at the work of the reaper."

Lacey goes over to the front door of the mansion. Checking it for traps and such humming to herself as she does.

Lacey's Search Check 1d20+7 → [10,7] = (17)


Satisfied she tries the door. The door actually opens slowly and creakily. Lacey peaks in and runs back over to Clover clutching Clover's shoulder and says in a frightened voice "It's dark in there!"
 

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Koln
[sblock]Socrates whishpers "Like Ben..." from your pocket.[/sblock]

Lacey steps out of the trees as well covered in leaves and twigs. She brushes them off and picks them out of her hair saying "Aha! I sure showed THAT bush who was boss! Now what would we do without the Good Father's guidance?"

"Alas, I will have to see what prizes await behind door number 2. While I check perhaps you would wish to pay your respects as well? What priest with a little white rat does not pay his respects at the work of the reaper."

Lacey goes over to the front door of the mansion. Checking it for traps and such humming to herself as she does.

Lacey's Search Check 1d20+7 → [10,7] = (17)


Satisfied she tries the door. The door actually opens slowly and creakily. Lacey peaks in and runs back over to Clover clutching Clover's shoulder and says in a frightened voice "It's dark in there!"

Meredith watches Lacey open the door and than runs past her to Clover. In an exacerbated tone she says, "Your a vampire! Really??"

Turns on Eyes of the Beast and puts her sun glasses in her trench coat pocket.
 
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Meredith watches Lacey open the door and than runs past her to Clover. In an exacerbated tone she says, "Your a vampire! Really??"

Turns on Eyes of the Beast and puts her sun glasses in her trench coat pocket.

Peering into the darkness beyond the front door Meredith can see the entrance hall of the house. It's a half-octagon shaped room with jet-black tiles on the floor, the walls and ceiling are painted a pristine white. The stark emptiness of this room seems to give new meaning to the word "featureless". There is a large and very intricate looking door at the far end of the hall. It looks like it has some kind of turning mechanism on it but it's hard to see from across the room. A strange scratching sound can be heard from the other side. Meredith can also see some light switches to the left of the front door.

OOC: I'll draw out the room on the map once everyone decides what they're gonna do.
 

"It's dark in there!"

In disgust, Clover swats Lacey away from her shoulder, "What are you, a vampire or a child? Stop being such a coward! It's only a stupid house."

With a superior shake of her head, she climbed off the bed of the truck and began to drag Lacey back across the lawn, stopping next to Koln. Facing Lacey, she grabbed the woman by her elbows and soberly dragged her around to stand next to the priest, nodding brusquely, "There. Stay. Now, let's work together to solve this mystery so we can get out of here, yes?"

Taking a step away from her Malkavian duo, she began to unfurl and ready her whip and gestured distractedly to Meredith, "Well, lead on, O fearless Gangrel."

Clover was still feeling a bit miffed about granny's "temptress" comment.
 

Peering into the darkness beyond the front door Meredith can see the entrance hall of the house. It's a half-octagon shaped room with jet-black tiles on the floor, the walls and ceiling are painted a pristine white. The stark emptiness of this room seems to give new meaning to the word "featureless". There is a large and very intricate looking door at the far end of the hall. It looks like it has some kind of turning mechanism on it but it's hard to see from across the room. A strange scratching sound can be heard from the other side. Meredith can also see some light switches to the left of the front door.

OOC: I'll draw out the room on the map once everyone decides what they're gonna do.

In disgust, Clover swats Lacey away from her shoulder, "What are you, a vampire or a child? Stop being such a coward! It's only a stupid house."

With a superior shake of her head, she climbed off the bed of the truck and began to drag Lacey back across the lawn, stopping next to Koln. Facing Lacey, she grabbed the woman by her elbows and soberly dragged her around to stand next to the priest, nodding brusquely, "There. Stay. Now, let's work together to solve this mystery so we can get out of here, yes?"

Taking a step away from her Malkavian duo, she began to unfurl and ready her whip and gestured distractedly to Meredith, "Well, lead on, O fearless Gangrel."

Clover was still feeling a bit miffed about granny's "temptress" comment.

Meredith turns back to the group, "It's just a hallway with a pretty door at the end." Turning back, "Let's see if this light switch is really what it seems." Keeping her hands as her claws she flips the switch without stepping into the hall and quickly pulls her arm back out of the house..cant be too careful with crazy Malkavian houses.
 

Meredith turns back to the group, "It's just a hallway with a pretty door at the end." Turning back, "Let's see if this light switch is really what it seems." Keeping her hands as her claws she flips the switch without stepping into the hall and quickly pulls her arm back out of the house..cant be too careful with crazy Malkavian houses.

The lights go on in the entryway and nothing explodes.
 


"LE BOOM!"

Koln excitedly exclaims, hopping up behind Meredith!

"There. Now that we have successfully put the fear of God into all the impure souls that now inhabit this habitat, our victory is assured mon ami.... now which way to le basement?" He looks down at the tiles they're standing on, carefully eyeing them. "As American cherubs say, be mindful of the lava, lest we rupture our Father's back."
 

Assuming everyone moves along into the house, you are all standing in the very empty room and you can see the door more clearly. The door looks like it's some kind of antique and made out of cast iron. There are strange dials on it with various symbols that cover everything from the planets to what might be scribble drawings. There are 3 of these dials and they look like they should align in some way.

Lacey claps excitedly "Ooh ooh, I saw how the jigsaw puzzle was solved! It is solved from the whispers in the void. You must listen!"

Lacey moves in front of the group and squats down in front of the door. She presses her head against it and seems to be listening.

Koln
[sblock]Socrates yells "BLACK" making him sound like a large bell just got rung in your ear! It is quickly drowned out by what sounds like hundreds of voices all trying to talk at once.[/sblock]

Lacey Will Save
1d20+12 → [20,12] = (32)

Lacey Listen Check
1d20+11 → [12,11] = (23)

Lacey starts mumbling seemingly to herself. At first her words are unintelligible but then she says clearly "The keepers of fate will meet on the field of angels under the rising sun..." She moves what looks like a pair of hands on the top left dial to the center, on the middle dial she moves the symbol of a scribble drawing angel to the middle and on the top right dial she moves a symbol that looks like a straight line with another line running parallel over it, the top line has a little ridge to it giving it the appearance of a sunrise.

The door clicks open. Immediately it gets pushed towards Lacey making her jump back with a shriek. A bloodied hand protrudes from the crack between the door and the room beyond and a man in a bloodstained labcoat pulls himself through the crack. His face is pale white and he looks up at everyone for a moment before saying "Help us, they are all free! We cannot stop them. No....time...." He coughs up blood before dying on the floor. Beyond the doorway is a dimly lit hallway where you can see another doorway at the end, barricaded with furniture.

You can see the map at the link below.
https://app.roll20.net/join/54774/pFXjZQ
 

The door clicks open. Immediately it gets pushed towards Lacey making her jump back with a shriek. A bloodied hand protrudes from the crack between the door and the room beyond and a man in a bloodstained labcoat pulls himself through the crack. His face is pale white and he looks up at everyone for a moment before saying "Help us, they are all free! We cannot stop them. No....time...." He coughs up blood before dying on the floor. Beyond the doorway is a dimly lit hallway where you can see another doorway at the end, barricaded with furniture.

Crossing her arms firmly over her chest, Clover frowned icily and held her ground, regarding the dead man with disdain, "Why is it always cryptic messages? Just once, can't someone die after telling us something useful? Like... 'I'm terribly sorry for having the audacity to die in front of you, Miss. But before I go, you might like to know that there are vampire-eating zombies beyond the barricaded door at the far end of the corridor. There are approximately ten of them and they can be vanquished with a hard blow to head. Thank you for coming to our aid and, again, I am so sorry for dying at your feet.' There. Yes. That would be much better."

She quirked an eyebrow at her companions, who had all turned to stare at her callousness, and shrugged, "In any case, there is no way I'm going first. Go make like good cannon fodder and get in there. I've got your backs." Clover made little "shooing" motions with her hand, then brought up her pistol to the ready; very wary of anything coming up behind them as they pressed forward on this fool's errand.

OOC: That's the first thing that came to my mind and I'm sticking to it :P
 

Into the Woods

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