kreynolds
First Post
If already at maximum, you get 1d4 temporary hit points. Now, if I understand this correctly, and I'm pretty sure I do, the most temporary hit points you'll ever get are 4, right? For example, say I'm at max and I pop somebody and gain 3 temporary hit points. Next round, I pop them again and roll a 1d4, getting a result of 4. I only get 1 more because they don't stack (they overlap), but my total temporary hit points is now 4, right? What if I roll a 3 the second time? I don't get anything right?
If this is indeed the case, start over with the first round, with me gaining 3 temporary hit points for popping someone. Now, next round, I pop them again, but this time it isn't from the same vampiric weapon I popped them with last time. Could the second weapon raise my temporary hit points to the max of 4? Do I get anything from this second weapon at all, or must all the temporary hit points come from the same one?
If this is indeed the case, start over with the first round, with me gaining 3 temporary hit points for popping someone. Now, next round, I pop them again, but this time it isn't from the same vampiric weapon I popped them with last time. Could the second weapon raise my temporary hit points to the max of 4? Do I get anything from this second weapon at all, or must all the temporary hit points come from the same one?
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