cybernetic
Explorer
I'm trying to make some homebrew martial art rules for a campaign setting that I've created and will be running a game in.....Character's will probably be all human...as its more a real world fantasy martial arts game....but I'm thinking of replacing Character Races with Martial Art styles...each style would give ability bonuses...special abilities...and have a favored class kinda like races.....all characters would be able to fight unarmed like a monk....so i'll end up dropping the monk class.....need some opinions and or help with concept....
( I've played around with Ken Hood's martial artist class and martial arts system....I want to try creating something else though.)
( I've played around with Ken Hood's martial artist class and martial arts system....I want to try creating something else though.)
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