Thurbane said:Were they in the booklet that came with the DVD box set?
Matthew_ said:Hank's Bow cannot do half the junk it does in the Cartoon Series, mind. Certainly no shooting Arrows to construct a trampoline or an impromtu bridge.
And Diana's staff was quite too complicated.Matthew_ said:Hank's Bow cannot do half the junk it does in the Cartoon Series, mind. Certainly no shooting Arrows to construct a trampoline or an impromtu bridge.
Ogrork the Mighty said:According to the Animated Series boxed set, Venger is a half-fiend human sorcerer 13/archmage 5 (CR 21)
theredrobedwizard said:Blarg, you can't be an Archmage with only 13 levels of Sorcerer; you need 14. If they meant Wizard, I guess that's better... still, though...
Those are pretty good. What about the 'bridge effect', though?Klaus said:And Diana's staff was quite too complicated.
My versions:
Lightning Bow:
This +5 shocking burst composite longbow automatically adjusts its Strength rating to match the user's Strength. It creates its own arrows, which disappear on impact. The arrows can be used to perform ranged Sunder, Trip and Grapple maneuvers. As a full-round action, the wielder can use the bow to negate damage from a fall of any height by creating a cushion of arrows. The wielder can also use the bow to create a 100' "rope" that lasts for 5 rounds, during which the bow cannot be used for anything else. When an arrow is "drawn", the bow sheds light as a sunrod. Once per day the bow can create a sunburst effect.
Balancing Staff
+5 ki Strike/+5 ki Strike Throwing Returning quarterstaff. The Balancing Staff adds +10 to the wielder's Balance and Jump checks, and grants the wielder the feat Leap of the Clouds (all Jump checks are treated as running jumps).
Klaus said:And Diana's staff was quite too complicated.
My versions:
Lightning Bow:
This +5 shocking burst composite longbow automatically adjusts its Strength rating to match the user's Strength. It creates its own arrows, which disappear on impact. The arrows can be used to perform ranged Sunder, Trip and Grapple maneuvers. As a full-round action, the wielder can use the bow to negate damage from a fall of any height by creating a cushion of arrows. The wielder can also use the bow to create a 100' "rope" that lasts for 5 rounds, during which the bow cannot be used for anything else. When an arrow is "drawn", the bow sheds light as a sunrod. Once per day the bow can create a sunburst effect.
Balancing Staff
+5 ki Strike/+5 ki Strike Throwing Returning quarterstaff. The Balancing Staff adds +10 to the wielder's Balance and Jump checks, and grants the wielder the feat Leap of the Clouds (all Jump checks are treated as running jumps).