diaglo said:
what about the Shadow Demon?
I loved that weasly little stain. He was funny.
Here's one stab at Venger.
"There is no escape -- from the realm of... Dungeons and Dragons!"
Venger
Medium-size Male Half Fiend Human
Sorcerer10
Hit Dice: (10d4)+50
Hit Points: 90
Initiative: +2
Speed: Walk 30', Fly 30'
AC: 13 (flatfooted 11, touch 12)
Vision: Darkvision (60'), Normal
Face / Reach: 5.0 ft. / 5
Special Qualities: Bat Wings (Ex), Energy Resistance Acid/Cold/Electricity/Fire 10, Immunity to Poison (Ex), Natural weapons treated as magic weapons (Ex), Smite Good (Su) 1/day +0 damage, Summon Familiar
Saves: Fortitude: +8, Reflex: +5, Will: +6
Abilities: STR 14 (+2), DEX 14 (+2), CON 20 (+5), INT 18 (+4), WIS 8 (-1), CHA 24 (+7)
Skills: Appraise 4; Balance 2; Bluff 20; Climb 3; Concentration 6; Craft (Untrained) 4; Diplomacy 11; Disguise 9; Escape Artist 2; Forgery 4; Gather Information 8; Heal -1; Hide 2; Intimidate 12; Jump 3; Knowledge (Arcana) 17; Knowledge (Dungeoneering) 6; Knowledge (Geography) 6; Knowledge (History) 6; Knowledge (Local) 6; Knowledge (The Planes) 6; Listen -1; Move Silently 2; Ride 6; Search 5; Sense Motive 1; Spellcraft 19; Spot -1; Survival -1; Swim 3;
Feats: Eschew Materials, Extend Spell, Maximize Spell, Mounted Combat, Simple Weapon Proficiency, Skill Focus (Ride)
Alignment: Neutral Evil
Spells:
Innate: Darkness, Desecrate, Unholy Blight, Poison, Contagion
Sorcerer - Known:
Level 0: Detect Magic, Disrupt Undead, Flare, Light, Mage Hand, Message, Prestidigitation, Read Magic, Touch of Fatigue
Level 1: Animate Rope, Comprehend Languages, Disguise Self, Magic Missile, Shield
Level 2: Detect Thoughts, Invisibility, Pyrotechnics, Scorching Ray
Level 3: Dispel Magic, Lightning Bolt, Magic Circle against Good
Level 4: Animate Dead, Shadow Conjuration
Level 5: Summon Monster V