D&D 4E Verisimilitude IMPROVEMENTS in 4e

Psion said:
In fantasy RPGs, I hope for worlds occupied by fantastic races and powerful magic.

I don't hope for worlds in which movement in cardinal directions is somehow sensibly less efficient.
Personally, I find myself far too occupied by the issue of whether dragonborn females have breasts to worry about piddling nonsense like the square root of 2.
 

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EATherrian said:
No, how will I be saved and put into my power suit to serve the Emperor now?

The pedantic nerd in me must point out that Vader didn't fall in lava, he fell on a beach adjacent to lava. Clearly, lava has "fiery aura 5; creatures ending their turn in the aura take 10 fire damage and 5 ongoing fire damage (save ends)." :D
 




Doug McCrae said:
I got another one -

Reduced emphasis on alignment.

Realistic, alignment ain't.

Um, I understand how you might like this, but I honestly cannot fathom a single way this relates to the conversation, unless you're joining Mistwell in conflating the simulation of our reality with the simulation of a fantasy world. Obviously people on Earth cannot be divided neatly into nine alignments, but people on Earth aren't elves and dragonborn and crap either. What you mentioned earlier with regard to magic item christmas trees is similar, only that can't even be a realism argument - 4e might be more like your preferred game style, but that's not what we're talking about here.

I'm wondering how healing works in 4e when you move away from just the PCs, though - I don't think monsters have healing surges...
 

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