VE's Shackled City Campaign

Valors_End said:
If I do, does anyone have a preferred character? I cannot guarantee that it'll be the one selected, but it'd help to know when splitting up things.
Warlock Eladra is preferred over Dragon Shaman mainly as it fits the concept better, though I assume I could spin the draconic flavor to fey if you don't mind. Its sort of what best fits the party you envision.
 

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Valors_End said:
If I do, does anyone have a preferred character? I cannot guarantee that it'll be the one selected, but it'd help to know when splitting up things.
Not particularly. The reason I made Colo was because A. I saw there might be a greater need for a divine caster than a melee fighter and B. Girl's background is both a little darker and a little less "plays well with others" than I thought might work best after I started reviewing some of the other submissions. Making up characters and backgrounds isn't especially hard, it's finding the right mix with the other players.
 

Here's what I've managed to put together today! Kali may ocasionally take part in some shady dealings but generally she's an alright person. She's prolly going to be a straight up rogue unless I come across a prestige class that jumps out at me. I want to get in on most of the dual weilding feats and give her improved critical on her short swords so she can be a crit hitting sneak attacking machine. ^^<3



[sblock=stats]Name: Kali Belios
Race: Tiefling
Class: Rogue
Gender: Female
Alignment: True Neutral
Age: 23
Weight: 124
Height: 5’7”
Hair color: Honey Blonde
Eye color: Dark Brown

Special Attack: Darkness

Special Qualities: Darkvision 60ft, resistance to cold 5, electricity 5, and fire 5

Movement: 30

STR: 15/+2
DEX: 20/+5
CON: 16/+3
INT: 16/+3
WIS: 12/+1
CHA: 11/+0

Armor Class – Base: 10 Armor: 3 Dex: 5 Total: 18
Touch: 15
Flatfooted: 13

Hit Points: 9 (6+3)

Base attack bonus: +0

Attacks:
Melee: +2
Ranged: +5

Shortsword +2 1d6+2 19-20 x2
Dual Wielding: +0/+0 1d6+2/1d6+1

Saves:
Fort 3
Ref 7
Will 1

Skills:
+2 to bluff and hide checks (tiefling)
+2 to open lock and disable device (masterwork lockpicks)

(cha) Bluff – 2
(int) Decipher Script – 5 (2 ranks)
(dex) Disable Device – 11 (4 ranks)
(cha) Gather Information – 2 (2 ranks)
(dex) Hide – 10 (4 ranks)
(int) Knowledge Local – 7 (4 ranks)
(wis) Listen – 5 (4 ranks)
(dex) Move Silently – 8 (4 ranks)
(dex) Open Lock – 11 (4 ranks)
(int) Search – 7 (4 ranks)
(wis) Spot – 5 (4 ranks)
(dex) Tumble – 8 (4 ranks)
(dex) Use Rope – 9 (4 ranks)


Feats:
Two-Weapon Fighting
You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.
Prerequisite: Dex 15

(To be taken next)
Weapon Finess
With a light weapon made for a creature of your size category, you may use your dex modifier instead of your strength modifier on attack rolls.


Special Attack:
1d6 sneak attack

Special Abilities:
Trapfinding

Default Attack Pattern – It’s unlikely that Kali will rush up ahead unless there are already fighters in place for her to flank with but she would rather the fight come to her in order to get her full attack in.


Languages:
Common, Infernal, Draconic, Orc, Goblin

Equipment:
Remaining Starting Weath – 32gp 8sp

(4lb) 2 short swords – 20gp
(20lb) Studded Leather – 25gp
(2lb) Masterwork Thieves Tools – 100gp

(2lb) Backpack – 2gp
(.5lb) Belt Pouch – 1gp
(5lb) Bedroll – 1sp
(5lb) Silk Rope 50ft – 10gp
(-) Flint and Steel – 1gp
(1.5lb) Flask – 3cp
(4lb) Waterskin – 1gp
(2lb) 2 Torches – 2cp
(1lb) Soap – 5sp
(-) 5 pieces of chalk – 5cp
(7lb) Cold Weather Outfit – 8gp
(-) Explorer’s Outfit - --

Total weight: 52lb
[/sblock]

[sblock=background]A child was left on the doorstep of the Lantern Street Orphanage when she was only a few hours old. She lived there until her 16th year when she decided to leave; really, it had nothing to do with the fact that she would soon be turned out on her ear anyway. She knew she had never been a perfect child, far from it. She had a rebellious streak a mile long, it’s almost as if it were in her blood. The caretakers at the orphanage were only to glad to see her backside that last time.

Now she lives in a small one room shack close to the lake seated at the city’s center, small but cozy. What little free time she has she spends at the Drunken Morkoth Inn. The rest of her hours are given to whoever is willing to pay her the most. She mostly performs small jobs, picking locks, reclaiming lost property, tracking down missing persons, it’s not always on the up and up but then what is these days?
[/sblock]

[sblock=appearance]Kali Belios. A multitude of long braids the color of honey are tied back carelessly with a dark leather cord; a few loose plaits spilling down as low as her waist. Her eyes, so dark as to appear black, gaze unflinchingly forward and take in their surroundings like a sponge absorbs water. Lightly sunkissed skin covering her lithe frame suggests more time spent outdoors than not.

She has slightly pointed canines but nothing overly obvious that would betray her as anything more than an average human, although appearances can be deceiving.
[/sblock]
 
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Insight said:
Due to the fact that I probably have too many things going right now, and despite the fact that this should end up being fun (and playing psionics, which I never get to play)... and a myriad of other reasons, I'm going to bow out. VE has more than enough people to get a game (or two) going, and I'd be better off focusing my attention on things I've already started.

Sorry to see you go; I think we'd've had an interesting dynamic there.

I've shuffled Hantra off to the NPC's section on Ariel's write-up; I think I've got notes on possible plot hooks (or the lack thereof) for everybody who hasn't dropped out right now.
 

drothgery said:
Sorry to see you go; I think we'd've had an interesting dynamic there.

I've shuffled Hantra off to the NPC's section on Ariel's write-up; I think I've got notes on possible plot hooks (or the lack thereof) for everybody who hasn't dropped out right now.
Oooh... I had a funky little thought. Eladra could be a changeling in the classical sense... a fey child switched for a real child. Could have been one of Ariel's sisters---perhaps the true last scion that the family had to hush up. When the family found the fate-touched fey with the sharp teeth in the crib/room, they quickly hushed things up (enough that no one thinks Eladra (a) exists, (b) has ties to her 'family' or (c) even that the Lady Tanara had another child). Eladra was not 'removed' (the family had a bit too much decency for that), but its their dark little secret. One day---maybe shortly after/before Ariel left---Eladra disappeared. This was a blessing/curse in disguise the day the fey started reappearing in town, though she seems to make no mention of her 'family' and thus the Tanara's have made little/no effort to contact her.

What do you think?
 




stonegod said:
Oooh... I had a funky little thought. Eladra could be a changeling in the classical sense... a fey child switched for a real child.

...

What do you think?

I thought of a few ways to work it, but ultimately I think it's a bit too wierd for the upright, civic-minded Tanara clan.
 

drothgery said:
I thought of a few ways to work it, but ultimately I think it's a bit too wierd for the upright, civic-minded Tanara clan.
That's fine. Thought I'd put it out there as it fits the concept.

If anyone else needs a dirty little family secret, let me know. :)
 

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