Vest of Resistance - am I crazy?

Ha! Magic items that grant ability score increases go by 2's up to +6. So you could have a +2, +4 or +6 codpiece of Charisma, but not a +5 one.
 

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RigaMortus said:
Ha! Magic items that grant ability score increases go by 2's up to +6. So you could have a +2, +4 or +6 codpiece of Charisma, but not a +5 one.

Technically, that's not necessarily true. There's nothing stopping me from making a +5 Codpiece of Charisma...for ability score enhancement bonuses, it's bonus^2*1000, so that would fill the Belt slot and have a +5 to Charisma, for 25k gp.

Granted, there's no particularly reason to do so, as the user has a very good chance to not get full utility out of it (unless they start out with an odd score in the first place). But it is possible.

Brad
 

There's nothing stopping me from making a +5 Codpiece of Charisma...

... except possibly your DM, who has to exercise judgement over any item not mapped out already.

(And over some of those that are, if he feels like it.)

-Hyp.
 

hong said:
If you play with fungible slots (as I think a lot of people do), then just about any item could give a resistance bonus to saves.


Hong "behold my +5 codpiece of Charisma" Ooi

Ewww, fungible codpiece...:)

Note: as I have just discovered, fungible does not, in fact, mean "able to be covered with fungi." It apparently means ~"interchangeable".
 

Hypersmurf said:


... except possibly your DM, who has to exercise judgement over any item not mapped out already.

(And over some of those that are, if he feels like it.)

-Hyp.

Well, yes. But there's no specific rule stating that ability score enhancements have to be even numbers.

Brad
 



Zhure said:
DMG, page 176

"...usually comes in multiples of 2."

Usually. Not "must come in multiples of 2." Not "always comes in multiples of 2." Usually. Unless the DM rules otherwise, there's no reason I can't custom-build an item for myself that gives an odd enhancement bonus to a stat (so long as it's below 6).

Of course, it's really only especially useful if the wielder has an odd score in the stat in question. Otherwise it performs as the one-lower bonus item. A caster can also take the time to make it in stages...like the cleric making his Wis item starting at +1 and jacking it all the way up.

Brad
 



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