Victory *and* death

Whizbang Dustyboots said:
I would commit to a fixed time line -- the world ends in X months of real time -- to make it both more urgent and to keep it from being a drag.

And, yeah, I'd want to play in the early days of the new world afterward.
I like Whizbang's approach, personally.
 

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Have you ever played some kind of "Dead man walking" campaign? E.g. a character who's already mortally wounded, cursed or whatever is simply heading towards fulfilling his already known destiny... and death?

These campaigns make paladins shine.
 

An almost complete non sequitor, but "Victory *and* Death" was the office slogan I proposed a number of years ago, when office morale was so bad that anything less than both would be unsatisfactory. Several people actually adopted it. Fortunately, things are better now...
 

Nifft said:
I would so much rather play a campaign with the opposite premise... "You are going to die. Nothing you can do about it. BUT... if you succeed in this epic quest, you can die as a Big Damn Hero, and save the world."

This would be my preferrence, too. But, I'd play in either game, with the right GM (which, for purposes of discussion, I'm assuming is a given).

Unfortunately, I have been explicitly informed by my players that anything of this sort would not be acceptable. The conversation came when WWGS end oWoD and I was interested in running some of the close-out arcs. No one could get past, "But the world ends," and look at the story of it all. Shrug. *End of whine.*
 




Patlin said:
An almost complete non sequitor, but "Victory *and* Death" was the office slogan I proposed a number of years ago, when office morale was so bad that anything less than both would be unsatisfactory.

Wow. Now THAT'S poor morale. What was so bad as to make death a desirable outcome?
 

Reminds me of where I used to work... by the time I finally quit each time I finished a phone call I heard Agent Smith talking to me. It was really, really freaky.

"I... hate... this place. This, zoo - this reality; whatever you want to call it."
 


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