Villain classes update

hong

WotC's bitch
For everyone who's using my villain classes...

Yes, both of you...

I've uploaded updated versions of the 3 previously-posted classes. Main tweaks are to the no. of maneuvers you get per encounter (it starts at about what a Bo9S class gets, but increases at a slower rate because on-the-fly choosing of maneuvers means nothing is wasted).

Also added a 4th villain class, the sorcerous warrior, which is a fighter/wiz using spell slots to power both spells and maneuvers. I thought of having separate spells and maneuvers, but managing multiple resource pools sounded too much like work.

http://www.zipworld.com.au/~hong/dnd/armoured_reaver.htm
http://www.zipworld.com.au/~hong/dnd/swift_assassin.htm
http://www.zipworld.com.au/~hong/dnd/darkmage.htm
http://www.zipworld.com.au/~hong/dnd/sorcerous_warrior.htm
 

log in or register to remove this ad




Last year I spent a cubic buttload of time statting out some badass psionic thri-kreen. If I had to do it now, I'd simply grab one of these villain classes, file off the serial numbers, and add attacks for the extra arms. Very nice.
 


Enchanted Trinkets Complete

Remove ads

Top