Sejs
First Post
jlhorner1974 - I agree, the other examples were right on. Hmm, Quivering Palm... that I dono. Lemme look.
OKay, says Quivering Palm doesn't work on Constructs, Oozes, Plants, Undead, Incorporeal creatures, and creatures immune to critical hits. Fort save to negate, supernatural ability. Gotcha, and looking in the MM at creature types Constructs and Undead are immune to death effects, but the rest are not. All of them are immune to critical hits, except Incorporeal creatures (which I did not know until now, heh. Crits on incorporeal critters, who'dve thought?).
Personally, as a DM I'd probably say that yeah, Death Ward would work against Quivering Palm, because it sits in a gray area - it's supernatural, the only effect is that it kills the target, and the target has to be both alive and possessed of a vulnerable anatomy. The argument against it, however, is that there's no difficulty in Raising someone who's been killed by Quivering Palm, and it sounds like it attacks the body instead of the life-force.
Zorlag - Sounds like an interesting idea. Say 4th level, Necromancy, duration of 1 minute per caster level, target of one touched weapon or 50 units of ammo? Have it work if the target is slain by the enchanted weapon (killing blow is landed by said weapon) the target can't be raised, it's considdered a [death] effect, etc. Sounds like a good Assassin spell, also.
OKay, says Quivering Palm doesn't work on Constructs, Oozes, Plants, Undead, Incorporeal creatures, and creatures immune to critical hits. Fort save to negate, supernatural ability. Gotcha, and looking in the MM at creature types Constructs and Undead are immune to death effects, but the rest are not. All of them are immune to critical hits, except Incorporeal creatures (which I did not know until now, heh. Crits on incorporeal critters, who'dve thought?).
Personally, as a DM I'd probably say that yeah, Death Ward would work against Quivering Palm, because it sits in a gray area - it's supernatural, the only effect is that it kills the target, and the target has to be both alive and possessed of a vulnerable anatomy. The argument against it, however, is that there's no difficulty in Raising someone who's been killed by Quivering Palm, and it sounds like it attacks the body instead of the life-force.
Zorlag - Sounds like an interesting idea. Say 4th level, Necromancy, duration of 1 minute per caster level, target of one touched weapon or 50 units of ammo? Have it work if the target is slain by the enchanted weapon (killing blow is landed by said weapon) the target can't be raised, it's considdered a [death] effect, etc. Sounds like a good Assassin spell, also.