Vote for this Shadowdancer Variant.

How balanced is this PrC?

  • +5 Overpowered. Excuse me, is this a deity-only game?

    Votes: 0 0.0%
  • +4 (Something in between)

    Votes: 0 0.0%
  • +3 (Something in between)

    Votes: 0 0.0%
  • +2 (Something in between)

    Votes: 0 0.0%
  • 0 Balanced

    Votes: 0 0.0%
  • -4 (Something in between)

    Votes: 0 0.0%
  • -5 Underpowered. My poodle is stronger than this PrC!

    Votes: 0 0.0%

Some of the abilities are nice. If you're going to increase caster level, make it every other level, evenly patterned. The benefits are nice, but d4 is killer.
 

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Some of the abilities are nice. If you're going to increase caster level, make it every other level, evenly patterned. The benefits are nice, but d4 is killer.

:D That didn't really help removing the confusion...

By doing what you say, am I not making the class stronger?

I'm not going for a strong prestige class, I'm aiming for a balanced one that doesn't break the game.

Are you suggesting by your comments and your vote that I SHOULD make it stronger? ...stronger than what you consider as "balanced?"


Let me explain how I see it:

Someone who votes bellow 0 says: "This class is underpowered, you should do this and that to improve it."

Someone who votes over 0 says: "This class is too powerful! you should do this and that to balance it out..."

My confusion is based on the fact that you voted +1... and you continue saying that I should make some changes that makes the class

stronger..?


I'm sorry if I sound enervating, I just want to understand how you think on this.:D
 

On the whole, I'd say it's balanced. I voted +1 since it's actually a useful prestige class rather than a class for prestige's sake.

With the sneak attack damage, I almost think that d4 HP is too little, for even a barely melee character. But d6 would give it regular rogue hp, without bringing it down a bit for the wizard/sorceror part.
 


On the scale you provided, there is no reason to strive for zero. Other existing PrCs raneg all the way up to +5 (Planar Shepherd). I think even if it is +1 with the changes, that's ok.
 

The story behind it, is that these Shadowdancers are actually the elite spies of some secret elven Order destined to preserve the survival of the
elves on Faerun (Faerunian elves like in most settings are being slowly pushed to extinction because of the rapidly increasing human expansion).
To cut a very very long story short, these elves managed to somehow steal information from Mask (Lord of Shadows - Lesser deity).
By combing High elven magic with Mask's portfolio, they managed to establish a significant link with the plane of shadow...
...so this is how those elves get their Shadowdancer (Su)s and (Sp)s...
Those magical abilities derive "purely" from their arcane knowledge and study...


With the sneak attack damage, I almost think that d4 HP is too little, for even a barely melee character. But d6 would give it regular rogue hp, without bringing it down a bit for the wizard/sorceror part.

I understand what you mean. I decided on d4 because i thought that even the Shadowdancer's class abilites are more related to a caster's than a rogue's. Don't get me wrong. They certenly are more useful to a rogue than a caster. It's just that they derive from magic as explained above. Makes some cense? :erm:

As most have suggested, I'd rather increase spells per day... but then again it's a change that can drastically alter the power of the PrC...

Well, with what I mentioned, it would be a +1. But I'm not sure what to get rid of to balance it out.

Ok..I'm NO more confussed!:D

On the scale you provided, there is no reason to strive for zero. Other existing PrCs raneg all the way up to +5 (Planar Shepherd). I think even if it is +1 with the changes, that's ok.


Yeah... perhaps you are right... I don't know. I get freakishly weird when it gets to things like this!!! I want it to be at 0, EXACTLY 0! :p

just kidding! (or...not...)
 

What confuses you? Take my statement, and combine it with Kitcik's statement. With those abilities it'll be a +1, but there's no harm in it be a +1.

Ah, you said "NO" more confused, I read "now I'm more confused." Sorry.
 
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I voted "-1" because of the low hit points and the heavy emphasis on sneak attack- an ugly combination. But I haven't played 3e in a couple years, so I'm rusty at rating these things.
 

I voted "-1" because of the low hit points and the heavy emphasis on sneak attack- an ugly combination.

hhmm... and that's not with full sneak attack progression.

The Arcane trickster has FULL sneak attack progression (every other level), and he still roll a d4....

So it's not like it's the first time we've seen this...:D


What you say would probably be a problem to a rogue/warrior, where he actually has to stay in the midst of battle so as to deal and take damage.
This class is more "hit&go"... so I don't think it's such a drawback...
If fact, this class is almost as weak as wizard...
but to hit him... first you have to know where he is...;)
 

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