Vote for your Forgotten Realms!

Which new launch of the Forgotten Realms would you choose?

  • Classic Forgotten Realms: the era of the original Gray Box [1357 DR]

    Votes: 62 56.9%
  • The Forgotten Realms as it was originally conceived by Ed (ie. not TSR's version) [1357 DR?]

    Votes: 7 6.4%
  • Continue the existing timeline of 4E FR [c. 1479 DR]

    Votes: 27 24.8%
  • Have a world shaking event that returns Maztica and other lost lands. Advance timeline [c. 1489 DR]

    Votes: 6 5.5%
  • Spellplague Era: the campaign start date is only 10 years after the Spellplague. [1395 DR]

    Votes: 7 6.4%

I think you could give the "light touch" treatment of 4E's description of things in FR without having to include the world-altering events of the spellplague. The spellplague was simply an unnecessary event.
 

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The whole idea that people couldn't run the Forgotten Realms because it had too much detail or lore is just a cop out. You're the DM. Run it like you want to. Besides, the Realms was big and diverse enough to find plenty of place to be your "sandbox" if that's want you wanted. Why can't people be honest, and just say they don't like the Realms instead of acting like their hands are tied by the "massive amount of FR lore" so they couldn't run it.? Talk about hyberbole.

Well, that wouldn't be accurate because I do like the Realms. But the point is, you shouldn't have to go look for some obscure region to make your own. If there's a region you are interested in, it should all be fair game.

And the PCs should be the star of the show! Thus the 4e version is kinda what I love.

I get realize that's just my personal philosophy, of course.
 

I think you could give the "light touch" treatment of 4E's description of things in FR without having to include the world-altering events of the spellplague. The spellplague was simply an unnecessary event.

And the Time of Troubles, the Avatar Wars, etc? Massive upheavals have always been part of Faerun's history. At one point, Faerun was ruled by the Sarrukh!

When Forgotten Realms Adventures came out, they eliminated entire classes (assassins) and races (half-orcs) and killed off a whole slew of gods, while renaming others. And then they de-mythitized a whole set of gods.

For example, Silvanus? is Sylvanus of Celtic Myth, because the original campaign used Deities and Demigods to develop cultural areas. Sharess was Bast! Loviatar was..uhm.. Loviatar.
 

For example, Silvanus? is Sylvanus of Celtic Myth, because the original campaign used Deities and Demigods to develop cultural areas. Sharess was Bast! Loviatar was..uhm.. Loviatar.

Because FR originated within a cosmology where those gods and their respective pantheons existed. They didn't originate on Toril, but were considered interlopers whose worship on Toril began when mortals from other worlds migrated there (or forcibly brought there). Not all of them were later additions to fill in areas with real world cultures either, some of them started that way with Greenwood's original Realms. But in-game the explanation was linked to that larger AD&D cosmology that included all of those various pantheons including "real" ones and from various D&D worlds.
 

Compare the reviews of the 3e FRCS to the 4e FRCG even on just Amazon two years after the latter was published, the difference is pretty stark even when you remove any negatives that are poorly explained rage, or similarly poorly explained adoration.

They're still mainly fanboy reviews and not worth much as an indication of anything.
 

Not how I recall the 1e version at all.

Yeah, the 1E version - at least IIRC when I read it back when it came out - was not at all like the 2E/3E version where the PCs meet high level NPCs all over the place. (Although I like that too sometimes.)
 





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