Quickbeam
Explorer
mmadsen:
I don't have any real objections to a system that might allow a dragon of Smaug's stature to be felled with one arrow -- it's just not my personal preference in gaming. I want bada** characters and monsters to outlive singular attacks by ordinary weapons. The majority of the folks I game with like the concept of one perfectly placed arrow slaying a dragon, so I play their way using critical effects tables. The VP/WP system we're discussing would eliminate the tables and charts I dislike, but still allow for one flukish attack to change the course of events as per my friends' preference.
As hong notes, we're dealing with an RPG game and not literature, and I'd prefer to keep them separate and different. Just my opinion. But as I stated above and in previous posts, I like the concept of a VP/WP system.
I don't have any real objections to a system that might allow a dragon of Smaug's stature to be felled with one arrow -- it's just not my personal preference in gaming. I want bada** characters and monsters to outlive singular attacks by ordinary weapons. The majority of the folks I game with like the concept of one perfectly placed arrow slaying a dragon, so I play their way using critical effects tables. The VP/WP system we're discussing would eliminate the tables and charts I dislike, but still allow for one flukish attack to change the course of events as per my friends' preference.
As hong notes, we're dealing with an RPG game and not literature, and I'd prefer to keep them separate and different. Just my opinion. But as I stated above and in previous posts, I like the concept of a VP/WP system.