W.w.y.d.i.y.w.a.q-d.?

I'd think it would be much more interesting if the character didn't initially know he was a diety. First he has to figure out just what's WRONG with him, then deal with the fact he's got a divine rank. Find a portfolio, get followers, deal with rival churches, and try to get enough HP that he's not the easiest god to kill ever...
 

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Stormborn said:
In Bob's case, as a simple Lvl 1 human PC with Divine Rank 0, I would angle for something simple, specific, and unique. Depending on what that first level is in I might be the God of the Cedar Crest Drive, protecting all who walk down the street and any who live or work there, if I was a paladin; or as a wizard I might be the God of That Small Scroll Shop Near the Universtity; as a Druid the God of the Local Park. Making sure of course that I gave proper respect and attention to the bigger city gods or other important dieties I could probablly make a name for myself that way. Maybe get a little shrine set up, worshippers, go on small quests for my place or people.

Find some others like me and we might even start up a Pantheon.

Called the Mystery Men. You're like a whole group of second-rate gods trying to make it in the big time...
 


Mmh, one of my players would like to play that kind of character. Because of immunities. He is my whiner player. And he doesn't like do anything hard stuff in games, so I don't think such lame never take risks player ever get change to become quasi-deity.

On the otherhand, bob (with name preferable changed) would make intersting character into party of other interesting beings. Epic 1st level party would be great for this campaing I have visualized since someone in here pointed out interesting way to start a campaing "week ago world was created, and now you were created".

So, quasi-deity would fit into party with paragon critters and stranger things, just wondering together about life, universe and everything.
And there would probably be things from beoynd threatening the newly-born cosmos, or maybe being of univeral balance, who think life born into that particular corner of the cosmos is dangerous corruption and perversion to rest of existance. Or something.

As player, I think quasi-deity is boring to play. Too much immunities. Wrong kind of immunities IMO. Not my kinda character.


If given such character to play, dunno, depends really on campaing. I would much prefer character woudn't know the reason for his/her powers, and woudn't even be aware of most of them. It's unlikely that character would have gone through all that stuff, to know he/she is immune to it, being first level.

I'd prefer I as player woudn't actully know character I just made is actually a quasi-deity. Hey, wait a minute I did play through short campaing like that. It was great fun too.
 

GuardianLurker said:
OR, if I had the patience -
move to the metropolis, continue gaining in my commoner class until I'm on the top of the heap, and then go lay the smackdown on a high-level adventurer, screaming "THIS is what an EPIC COMMONER looks like!"

This to me would make the character idea worthwhile. I can just see the player's eyes when an NPC jumps out at them screaming this.

Priceless... :)

Nik
 

Adventure. But very, very selectively. No giants and other big hitters please! I want to make it all the way!

Rav

edit: Alternatively, work in the circus, with the knife throwing act.
 
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Haha, indeed. :)

I've also pictured him renting himself out as an undead fighter with large bottles of holy water strapped to him and thunderstones triggered to it. Sort of an undead suicide squad, only not..
 

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