lukelightning
First Post
Wagons of Death vs. Dragons of Wrath.
"if you get hit by them" is the key phrase, tho. There should be some sort of Ref save, I think. Perhaps give the wagon an attack of (+2 x num of squares wagon moved this round) vs Ref. Or, if you're a stickler for making the attack match the wagon's "true" velocity, make it based on the number of squares it moved the previous round. +1 for rolling downhill.Well, "wagons of death" is somehow... realistic. Just look what happened to Pierre Curie. Wagons, carriages, and so on are nasty if you get hit by them.
Reminds me of the GURPS collision rules, which used a formula based on mass and speed, so that being hit by a giant slug (Move 1) was usually fatal...(Overrun, sure, but the impact alone?)
Mordren: "A-HA, I, Mordren the Magnificent hath ascended to the 29th level, and now once per day I can rain my fearsome Meteor Swarm upon thee!!!!1!"
Earl: "Don' worry Mordren, we've got a couple of wagons here that will finish our foe off nicely. Don't worry about the pretty fireworks"
Mordren: < sobs >
See, this is what happens when you try to add simulationism ("How much damage would a wagon "really" do?") into a narrativist game.
(Honestly, sometimes I think you could replace all of 4e with that chart...)