IndyPendant
First Post
Here are some optional feats that I have approved that would help, I think:
Attack Focus [Combat]
You may sacrifice mobility and attacks to increase your ability to hit.
Source: The Netbook of Feats.
Prerequisites: Base attack bonus +6 or higher
Benefit: With making a full attack action, you may choose to give up all your attacks but one for the round. This single attack gets a +2 bonus, plus an additional +2 bonus for each attack you gave up.
Example: A character with a base attack bonus of +12 can normally make three attacks in a round, at +12, +7, and +2. With Attack Focus, he can make a single attack at +18, a +6 bonus (+2 for the feat, +2 for each of the two attacks he gave up).
Combat Mastery [Combat]
You choose one type of weapon, such as a longsword, that you already have with the feat Weapon Mastery. You have fully mastered this weapon.
Source: Adapted from Weapon Grand Mastery, from the 3e Tower.
Prerequisites: Base attack +10 or higher.
Benefit: You gain one additional attack at -5 below your lowest base attack rating. For example, a 13th level fighter with this feat would get four attacks at +13/+8/+3/-2 with his chosen weapon.
Total Defense, Improved [Combat]
You are difficult to hit when you don’t want to be.
Source: The 3e Tower.
Benefit: When you perform the total defense action you gain an additional bonus to Armor Class equal to your base attack bonus. For example, a 4th level fighter with this feat would gain an additional +4 dodge bonus to Armor Class when he uses the total defense action for a total of +8. The maximum bonus that can be achieved with this feat is +6, thus granting a total dodge bonus of +10 to Armor Class.
Amazing Luck [General]
Just when things seem bad, good fortune smiles upon you.
Source: The 3e Tower.
Benefit: Once per session you may re-roll any d20 roll (skill check, attack roll, saving throw, etc). You must take the result of the re-roll even if it is worse than the original roll.
Special: You can gain this feat multiple times. Each time you take the feat you gain one additional luck re-roll per session.
Now, the tactics would be: Use Total Defense, Improved to gain a +10 to AC while watching and waiting for the 'right moment.' Give the BBEG up to 10 levels of Blackguard for 'Smite Good' (assuming the PCs are good; if they're evil, so much the better: make the enemy a Paladin.) Since you want him standing around watching, if you can have him be a dwarf then Dwarven Defender may be good for your concept as well; they get incredible AC bonuses and minor attack bonuses when staying in one spot.
Attack Focus combined with Combat Mastery would give him a stupidly high attack bonus (as much as +12, +Cha for Smite) to his one attack roll. Quick-Draw of course to draw the weapon as a free action, and Power Attack to give a x2 damage for every point of attack sacrificed. Buff him to the max in advance with stat, ac, and damage boosting spells and potions (hopefully before the PCs arrive). If you can include other feats, like Greater Weapon Specialization, the damage gets even higher. With smite, you could easily be doing 3-digit-damage this way in one shot if you crit the hit, depending on the level of the BBEG.
And, finally, if you make the uber-powerful attack roll and miss the PC--use Amazing Luck to reroll it. : )
Attack Focus [Combat]
You may sacrifice mobility and attacks to increase your ability to hit.
Source: The Netbook of Feats.
Prerequisites: Base attack bonus +6 or higher
Benefit: With making a full attack action, you may choose to give up all your attacks but one for the round. This single attack gets a +2 bonus, plus an additional +2 bonus for each attack you gave up.
Example: A character with a base attack bonus of +12 can normally make three attacks in a round, at +12, +7, and +2. With Attack Focus, he can make a single attack at +18, a +6 bonus (+2 for the feat, +2 for each of the two attacks he gave up).
Combat Mastery [Combat]
You choose one type of weapon, such as a longsword, that you already have with the feat Weapon Mastery. You have fully mastered this weapon.
Source: Adapted from Weapon Grand Mastery, from the 3e Tower.
Prerequisites: Base attack +10 or higher.
Benefit: You gain one additional attack at -5 below your lowest base attack rating. For example, a 13th level fighter with this feat would get four attacks at +13/+8/+3/-2 with his chosen weapon.
Total Defense, Improved [Combat]
You are difficult to hit when you don’t want to be.
Source: The 3e Tower.
Benefit: When you perform the total defense action you gain an additional bonus to Armor Class equal to your base attack bonus. For example, a 4th level fighter with this feat would gain an additional +4 dodge bonus to Armor Class when he uses the total defense action for a total of +8. The maximum bonus that can be achieved with this feat is +6, thus granting a total dodge bonus of +10 to Armor Class.
Amazing Luck [General]
Just when things seem bad, good fortune smiles upon you.
Source: The 3e Tower.
Benefit: Once per session you may re-roll any d20 roll (skill check, attack roll, saving throw, etc). You must take the result of the re-roll even if it is worse than the original roll.
Special: You can gain this feat multiple times. Each time you take the feat you gain one additional luck re-roll per session.
Now, the tactics would be: Use Total Defense, Improved to gain a +10 to AC while watching and waiting for the 'right moment.' Give the BBEG up to 10 levels of Blackguard for 'Smite Good' (assuming the PCs are good; if they're evil, so much the better: make the enemy a Paladin.) Since you want him standing around watching, if you can have him be a dwarf then Dwarven Defender may be good for your concept as well; they get incredible AC bonuses and minor attack bonuses when staying in one spot.
Attack Focus combined with Combat Mastery would give him a stupidly high attack bonus (as much as +12, +Cha for Smite) to his one attack roll. Quick-Draw of course to draw the weapon as a free action, and Power Attack to give a x2 damage for every point of attack sacrificed. Buff him to the max in advance with stat, ac, and damage boosting spells and potions (hopefully before the PCs arrive). If you can include other feats, like Greater Weapon Specialization, the damage gets even higher. With smite, you could easily be doing 3-digit-damage this way in one shot if you crit the hit, depending on the level of the BBEG.
And, finally, if you make the uber-powerful attack roll and miss the PC--use Amazing Luck to reroll it. : )
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