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Wand DCs

Groutknoll said:
Could someone give me the core book and page or what part of the SRD it is in.

Magic Items.

SAVING THROWS AGAINST MAGIC ITEM POWERS
Magic items produce spells or spell-like effects. For a saving throw against a spell or spell-like effect from a magic item, the DC is 10 + the level of the spell or effect + the ability modifier of the minimum ability score needed to cast that level of spell.

Staffs are an exception to the rule. Treat the saving throw as if the wielder cast the spell, including caster level and all modifiers to save DC.

Most item descriptions give saving throw DCs for various effects, particularly when the effect has no exact spell equivalent (making its level otherwise difficult to determine quickly).


-Hyp.
 

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lol, guess I'm blind :)

I had thought that wands scale at higher levels do to the changes in ability mod, they don't look as option for those levels now.
 

Amal Shukup said:
Still only a 3rd Level Spell (not Heightened), but the caster needs a 16 Int to cast it... So does the DC become 16?

Your assumption is incorrect. The minimum ability score to cast a spell is determined by the level of the spell. Not the slot. Since a Maximized fireball is still a 3rd level spell, you still need only a 13 Int to cast it.
 

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