Tovec
Explorer
For some reason I cannot see the voting options?
This thread started in July, so the poll has long been closed. The results were found on the next article:
[sblock]
[TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"]1) How important is it to you that players can make dirt-simple humanoid characters, like orcs, goblins, kobolds, hobgoblins, or gnolls?[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]669[/TD] [TD="align: right"]25%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]785[/TD] [TD="align: right"]29%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]954[/TD] [TD="align: right"]35%[/TD] [/TR] [TR] [TD]These creatures are for slaying, not for playing.
[/TD] [TD="align: right"]292[/TD] [TD="align: right"]11%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] 2) What’s the best way to handle dirt-simple humanoid characters who have more than 1 HD?[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Level adjustment, like in 3rd Edition, so a PC gnoll at 1st level is actually a 3rd-level character.[/TD] [TD="align: right"]320[/TD] [TD="align: right"]12%[/TD] [/TR] [TR] [TD]Present them just like a race, like in 4th Edition, so a PC gnoll at 1st level is on par with other PCs but weaker than other gnolls.[/TD] [TD="align: right"]1856[/TD] [TD="align: right"]68%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Something else.[/TD] [TD="align: right"]506[/TD] [TD="align: right"]19%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] 3) How important is it to you that players can make more complicated humanoid characters, such as minotaurs, ogres, pixies, or mind flayers?[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]394[/TD] [TD="align: right"]14%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]619[/TD] [TD="align: right"]23%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]1105[/TD] [TD="align: right"]41%[/TD] [/TR] [TR] [TD]These creatures are for slaying, not for playing.[/TD] [TD="align: right"]577[/TD] [TD="align: right"]21%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] 4) What’s the best way to handle these more complicated humanoid characters?[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Level adjustment, like in 3rd Edition, so a PC minotaur at 1st level is actually a 9th-level character.[/TD] [TD="align: right"]272[/TD] [TD="align: right"]10%[/TD] [/TR] [TR] [TD]As a combination of class and race, like the monster classes in Savage Species or the vampire in Player’s Option: Heroes of Shadow, so a PC minotaur at 1st level is on par with other PCs but weaker than other minotaurs.[/TD] [TD="align: right"]1580[/TD] [TD="align: right"]58%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]Present them just like a race, like in 4th Edition, so a PC minotaur at 1st level is on par with other PCs but will never have all the features of monstrous minotaurs.[/TD] [TD="align: right"]791[/TD] [TD="align: right"]29%[/TD] [/TR] [/TABLE] [TABLE="align: center"] [TR] [TD="bgcolor: silver, colspan: 3, align: center"] 5) How important is it to you that players can make truly monstrous characters, such as gold dragons, water nagas, and green slaads?[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I can’t run my campaign or play my favorite PC without rules for this.[/TD] [TD="align: right"]253[/TD] [TD="align: right"]9%[/TD] [/TR] [TR] [TD]My game will suffer without rules for this.[/TD] [TD="align: right"]271[/TD] [TD="align: right"]10%[/TD] [/TR] [TR="bgcolor: #E5E5E5"] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]957[/TD] [TD="align: right"]35%[/TD] [/TR] [TR] [TD]I wouldn’t want other people’s games to suffer because these rules aren’t in the game.[/TD] [TD="align: right"]1211[/TD] [TD="align: right"]44%[/TD] [/TR] [/TABLE] [/sblock]
Hopefully that works, I quoted directly so the font may mess with things - but it was the most expedient route to getting good tables and the way it was laid out.
Link to results:
http://www.wizards.com/DnD/Article.aspx?x=dnd/4wand/20130709