as others have pointed out this is not realy a choice, because every campaign involves at least a little of both. Pure games, on both sides, can get a little boring.
Pure Direction: treads close to computer games, which are fun, but after a while grow dull (which is why it takes me months to get through a CRPG, i get bored).
Pure Wandering: gets boring even faster then Pure Directon as it devolves into a series of random monster encounters.
Direction is the more important aspect of the game though, as without it the players sit there for hours just wandering around looking for the plot.
Pure Direction: treads close to computer games, which are fun, but after a while grow dull (which is why it takes me months to get through a CRPG, i get bored).
Pure Wandering: gets boring even faster then Pure Directon as it devolves into a series of random monster encounters.
Direction is the more important aspect of the game though, as without it the players sit there for hours just wandering around looking for the plot.