Hussar
Legend
Tony Vargas said:What would make the most money (from TTRPG book sales) is a flood of product aimed at their core fanbase. If they were limited to making money off books...
There's so much more potential to make so much more money from even, say one unsuccessful movie, though, that, instead, keeping the brand stable and it's image solid may be the better bet. A brand your few, devoted fans keep dropping money on even as they rip eachother (and the brand) to pieces in public, may not be the best foundation for striking out into more profitable markets.
I guess I'm not really disagreeing with you, there. The bottom line is that WotC isn't making it's TTRPG products for the people who may actually play them, yes?
Read more: http://www.enworld.org/forum/showth...t-options-so-please-stop/page59#ixzz4OzvUs3va
Not really though. Not if a flood of products means stuttering sales on the tail end and rapid new editions. How many millions of dollars did they have to sink into 4e? How many millions into 5e? I mean, good grief, no new books for 2 years, plus actually paying the guys to develop 5e and we really are talking millions of dollars.
When you have to sink that much capital into each new edition and each new edition is by no means guaranteed sales, flooding the market is not necessarily a winning approach. At least, not in the long term. Far, far better to develop a much slimmer product line which is producing a very steady stream of income. It's no good to make lots of money today if it's just going to cost you lots of money tomorrow.