Warforged - Discussion & Ideas

LoneWolf23 said:
Edit: And is it just me who thinks that Warforged seem Ideal for adding Grafts (as in Fiend Folio?) Like the Maug, the Warforged could enhance their "chassis" with add on components like built-in weapons or extra armor...

I had a horrific idea.

Warforged lycanthropes. In other words, transformers.

This was mostly an attempt to get a warforged fast healing (by going into warshaper), but after thinking about it a bit, it seemed like it could work fairly easily, with a few changes. Pity we don't know what the Living Construct type does with its HD yet (i.e. BAB, saves, etc), or if it's even different from Construct. Oh, well. Two more months.

Brad
 

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The warforged will have feats that allow them to graft weapons onto their bodies. Then there is the PrC "Warforged Juggernaut." I have NO idea what that thing is going to be like!

As for the lycanthropes, the warforged are immune to disease, but I don't know if that extends to lycantropy and mummy rot etc. I would imagine that it would since they have no fleshy bits to infect.

Anyway, there is a stack of 'forged info on the WotC page. Check it out!
http://boards1.wizards.com/showthread.php?s=&threadid=195034
 

Stone Dog said:
As for the lycanthropes, the warforged are immune to disease, but I don't know if that extends to lycantropy and mummy rot etc. I would imagine that it would since they have no fleshy bits to infect.

I didn't go into much detail, but they should not be actual lycanthropes; that template can only be put onto a humanoid or giant. (Interestingly enough, this means that a monstrous humanoid or native outsider would theoretically be immune to lycanthropic infection...)

Instead, these would be warforged designed to transform into an animal. My changes were: no infectious attack, no scent, different or no DR, slightly better natural weapons, and use Living Construct HD instead of animal HD.

Brad
 


Stone Dog said:
Well, they can use druidic wild shape with no problem. That should get them into the warshaper PrC right?

Ugh. Druid. I don't like druids.

Besides, transforming warforged are just cool, especially if the transformation between forms makes noise.

If the DM wanted to get a bit silly, he could have a set of five that could combine. But that'd be pushing it a bit too far.

Brad
 

When I first heard about the war-forged, I thought they sounded cool. Then I read the preview in Dragon magazine, I was unimpressed; I liked them a lot better when I first saw them in the Fiend Folio as Maugs.
 

Lesse.. Maugs.

Here we go. +3 level adjustment, made of Acheron rock, tireless warriors that only live for combat without end, no souls and no will except to find a conflict and fight in it.

Hmmm.. doesn't seem very interesting as a PC race at all. Now as fully sentient creatures made for a war that is over trying to find new meaning to their lives... well the warforged just seem better to play to me.
 

The warforged could bear to be more similar to the Inevitables.

Inevitables are contructs, but with Int socres, so they can learn and gain skills and feats.

"Chassis" upgrades (namely armor) work real well. As for healing a construct, all it takes is the Craft Construct feat (MM) and 50 gp per hp healed. (That seems a lot for a low-level PC, but contructs are immune to lots of effects and a Medium-sized construct gets 20 bonus hp).
 

I wonder if the rules in the Eberron Campaign Settign will be extensive enough to create other types of living constructs.

A tireless horse is a good investment. Spelljammer's Autognomes are not ;)
 

klaus- The healing doesn't even need the Craft Construct feat, just a type of craft (armorsmithing we think) skill and some time. It has been hinted by the creator that a warforged can just sit down with a hammer and beat his plating back into shape after a fight.
 

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