Warforged - new benchmark for racial stats/abilities

Keenath said:
I'm not sure what you mean by "half life healing". The amount Resolve heals is strictly second-rate -- 3 or 4 HP early on, maxing out at 18 HP when you're 30th level? It's just not a big deal. That's less than one hit from an on-level enemy.

He's a fine fighter, but he simply doesn't make dwarves, dragonborn, or even elves look bad by comparison.

I'd be waiting till bloodied to use it so it would be 6 at lvl 1, 8 lvl 2 etc. per encounter. It just makes the defender harder to drop. Which is the whole point of the defender.

I look at the PHB and none looked like perfect fighters. In 3.5 human, or half orc were always the best fighters. in 4th humans don't attract me, and half-orcs don't exist (without using my imagination).

When I roll a class I say "what is the one most important stat". PHB says "All fighters rely on Strength." Ok which race has good strength? ... ok Dragonborn only. Check it out a lot of fighter abilities are STR based. Either I go warforged or pick a monster. Personally i don't like monsters as characters.

Picking the Dragonborn defender would make me want to go Paladin. I would hate to waste the CHA. CHA is useless for fighter, CON is not.

Mechanically warforged just feel a much stronger defender/fighter choice.
 
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Final Attack said:
Picking dragon born for fighter because he has +2 CON is like picking him as a wizard because CON is a decent secondary stat. You can do it, its just not optimal.

Mechanically warforged just feel a much stronger defender fighter choice.

Dragonborn have +2 STR and +2 to CHA, which translates into better Fort and Will saves

Warforged have +2 STR and +2 CON, which means only Fort is improved with non-stacking bonuses

While I won't deny that a Warforged fighter makes a great defender, I wouldn't say its unbalanced. In fact, I believe a Dragonborn Paladin would be an even better defender.
 

breschau said:
What the hell does "oversized" do considering there are no weapon sizes anymore?

Does that let you wield two-handed weapons as one-handed?
Uh... you totally need to read the books. There are weapon sizes. Bugbears get to use larger weapons.
 

Amphimir Míriel said:
Dragonborn have +2 STR and +2 to CHA, which translates into better Fort and Will saves

Warforged have +2 STR and +2 CON, which means only Fort is improved with non-stacking bonuses

While I won't deny that a Warforged fighter makes a great defender, I wouldn't say its unbalanced. In fact, I believe a Dragonborn Paladin would be an even better defender.

Good catch. Wasn't thinking. I do remember writing that and thinking ... somethings not right.

Anyone think Human +2 STR would be a good option for fighter like they were in 3rd? Extra feat, extra skill, extra at-will, and improved saves.
 

Dragonborn get +CON to their healing surge value, which can be a lot if you use a lot of surges in one day.

Dwarves can Second Wind as a minor, rather than standard, action. Is an extra standard action in combat worth +1 Surge +1 HP? I'd say yes.

The CON bonus is good, but considering a 20 CON means 5 extra HP instead of 100, it's not SUPER great.
 

Not knowing much about warforged, it's interesting that they can still be bloodied. That means a vampire can use his Blood Drain regeneration attack against them in that state?
 

Vaeron said:
Not knowing much about warforged, it's interesting that they can still be bloodied. That means a vampire can use his Blood Drain regeneration attack against them in that state?

I'd say unlikely as they still come under the umbrella of constructs. DM ruling I'm sure. "Bloodied" is just a generalised term for half dead.
 

Any blood draining attack still works on warforged. This was true in 3e, it still is true in 4e. Why? They still have vital fluid that, while not truly blood, is close enough for most purposes.

A vampire might drink a warforged and go "*pfffft!* Gross!" but the attack still works.
 

Final Attack said:
Good catch. Wasn't thinking. I do remember writing that and thinking ... somethings not right.

Anyone think Human +2 STR would be a good option for fighter like they were in 3rd? Extra feat, extra skill, extra at-will, and improved saves.

I think it would be a good option. The extra at-will makes it really worth it.

Im rolling up a high-STR/high-INT Human tactical Warlord, and its shaping up really nicely... looks a lot like Roy Greenhilt from Order of the Stick

Maybe I'll stat up Roy as a Fighter with Warlord Multiclass
 

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