Cam Banks
Adventurer
I bought a copy of the game. I posted the following over at RPG.net:
It's a great looking game, all the components and books feel good, and I have to say that despite all of the uproar over the fact that it has special dice, stand-up counters, play aids, etc, this is still very much a role playing game. In fact, I will go so far as to say that it really doesn't need all the component stuff, which I feel are there primarily for people who want a tactile/visual sensation to go with their game and like bits and pieces to help deliver rules info.
You could write up a character using a traditional pencil and paper character sheet just as you may have done in previous editions. The only thing you'd really need are the dice, and I don't find that too odious. If you were so inclined you could make more of your own using blanks.
It's a strong entry into the fantasy gaming market, it's priced accordingly based on what you get in the box (which weighs a ton), and I look forward to seeing the line's development. I give it an A for first impressions. I'll wait on an overall grade until I play a few games and try out more of the details.
Cheers,
Cam
It's a great looking game, all the components and books feel good, and I have to say that despite all of the uproar over the fact that it has special dice, stand-up counters, play aids, etc, this is still very much a role playing game. In fact, I will go so far as to say that it really doesn't need all the component stuff, which I feel are there primarily for people who want a tactile/visual sensation to go with their game and like bits and pieces to help deliver rules info.
You could write up a character using a traditional pencil and paper character sheet just as you may have done in previous editions. The only thing you'd really need are the dice, and I don't find that too odious. If you were so inclined you could make more of your own using blanks.
It's a strong entry into the fantasy gaming market, it's priced accordingly based on what you get in the box (which weighs a ton), and I look forward to seeing the line's development. I give it an A for first impressions. I'll wait on an overall grade until I play a few games and try out more of the details.
Cheers,
Cam