So I've been playing around with a fun build idea for a while, but I'd like help optimizing it and finding the right mix of classes.
The idea is to start Warlock 3, get Pact of the Chain for a Familiar, have it throw Ball Bearings and Caltrops down to make a really nasty trap, and then Repelling Blast enemies into it. That's all I need to be effective, because EB damage scales and both Hex and Agonizing Blast affect each blast, so I can take my extra levels in literally any other class I want.
Thief 3 for Fast Hands so I can throw Ball Bearings down while my Familiar throws Caltrops down, all on the first round. But you can't Hex AND use Fast Hands, so I don't know if this is worth it. But you do get Expertise and Cunning Action, which lets you Disengage and backing up before EBing. I don't know if that's necessary though since we'll be taking the Crossbow Expert feat...
Sorcerer 3+ gives me Metamagic to get off multiple Eldritch Blasts or effect multiple targets, plus gives emergency spell slots. Dragon Sorcerer gives a higher starting AC, and with the Shield spell known, you can avoid a lot of damage anyway.
1 level of Fighter would give me Heavy Armor and the Protection Fighting Style. 2 levels of Fighter would give me Action Surge and Second Wind.
Grassland Land Druid 3 gives me Wild Shape for



and giggles, refreshing spell slots, and Pass Without Trace. If I take it further than 3 levels, I can pick up Haste and get more animal forms. Haste and Hex won't stack though, so I don't think it's worth taking beyond level 3 or 4 for the ASI. The downside with Druid is no metal armor, so no Fighter synergy. But you get backup healing spells, so that's always useful.
Lore Bard 3 for Cutting Words and Jack of All Trades or 6 for Additional Magical Secrets.
Whatever class you end up with, the Crossbow Feat Expert is nice for when enemies make it past your traps. That way you can reliably knock enemies back into them. The War Caster feat looks nice too...
Any suggestions for the best multiclass combination? I think Sorcerer is the best option here, then either Druid or Fighter (but not both). Action Surge and Heavy Armor vs Wild Shape and Pass Without Trace. Would you bother taking Thief for the Cunning Action and Expertise?
What's the best race and point buy for this build? I think Half-Elf or Variant Human for Crossbow Expert right away. Maybe point buy all odd numbers and take regular Human?
The idea is to start Warlock 3, get Pact of the Chain for a Familiar, have it throw Ball Bearings and Caltrops down to make a really nasty trap, and then Repelling Blast enemies into it. That's all I need to be effective, because EB damage scales and both Hex and Agonizing Blast affect each blast, so I can take my extra levels in literally any other class I want.
Thief 3 for Fast Hands so I can throw Ball Bearings down while my Familiar throws Caltrops down, all on the first round. But you can't Hex AND use Fast Hands, so I don't know if this is worth it. But you do get Expertise and Cunning Action, which lets you Disengage and backing up before EBing. I don't know if that's necessary though since we'll be taking the Crossbow Expert feat...
Sorcerer 3+ gives me Metamagic to get off multiple Eldritch Blasts or effect multiple targets, plus gives emergency spell slots. Dragon Sorcerer gives a higher starting AC, and with the Shield spell known, you can avoid a lot of damage anyway.
1 level of Fighter would give me Heavy Armor and the Protection Fighting Style. 2 levels of Fighter would give me Action Surge and Second Wind.
Grassland Land Druid 3 gives me Wild Shape for





Lore Bard 3 for Cutting Words and Jack of All Trades or 6 for Additional Magical Secrets.
Whatever class you end up with, the Crossbow Feat Expert is nice for when enemies make it past your traps. That way you can reliably knock enemies back into them. The War Caster feat looks nice too...
Any suggestions for the best multiclass combination? I think Sorcerer is the best option here, then either Druid or Fighter (but not both). Action Surge and Heavy Armor vs Wild Shape and Pass Without Trace. Would you bother taking Thief for the Cunning Action and Expertise?
What's the best race and point buy for this build? I think Half-Elf or Variant Human for Crossbow Expert right away. Maybe point buy all odd numbers and take regular Human?