Eyebite is intended to be controllery. So it should be controllery.
Alternatively, go simple and direct:
Eyebite -should- be a spell you want to use over and over again. It's not because, well, frankly they messed up; look at Wizard at wills for the right way to do this; a wizard could happily take, oh, 5 at wills before running out of good choices--more! But not so much for the Warlock. So only paladins (and maybe Ardents) want to use it, and only in janky combos.
my brain said:Eyebite
You glare at your enemy, and your eyes briefly gleam with brilliant colors. Your foe reels under your mental assault, and you vanish from his sight.
At-WillArcane, Charm, Implement, Psychic![]()
Standard Action Ranged 10
Target: One creature
Attack: Charisma vs. Will
Hit: 1d6 + Charisma modifier psychic damage, it takes a -2 to hit, and you are invisible to the target until the start of your next turn.
Increase damage to 2d6 + Charisma modifier at 21st level.
Alternatively, go simple and direct:
my brain said:Eyebite
You glare at your enemy, and your eyes briefly gleam with brilliant colors. Your foe reels under your mental assault, and you vanish from his sight.
At-WillArcane, Charm, Implement, Psychic![]()
Standard Action Ranged 10
Target: One creature
Attack: Charisma+2 vs. Will
Hit: 1d6 + Charisma modifier psychic damage, and you are invisible to the target until the start of your next turn.
Increase damage to 2d6 + Charisma modifier at 21st level.
Eyebite -should- be a spell you want to use over and over again. It's not because, well, frankly they messed up; look at Wizard at wills for the right way to do this; a wizard could happily take, oh, 5 at wills before running out of good choices--more! But not so much for the Warlock. So only paladins (and maybe Ardents) want to use it, and only in janky combos.