Trickstergod
First Post
All right, so I initially assumed Inspiring Word allows someone to spend a Healing Surge, gain back a 1/4 of their hitpoints and then gain an additional 1d6 hitpoints.
But then I look at Aid the Injured and see that it takes a Standard action rather than a Minor one like Inspiring Word, it has a touch range rather than burst, and it only heals an amount equal to the Healing Surge.
So...what gives? Does Inspiring Word only heal 1d6 hitpoints? Or does it heal the Healing Surge amount and 1d6, with Aid the Injured meant as "back-up" for when you run out of Inspiring Word uses during an encounter...?
But then I look at Aid the Injured and see that it takes a Standard action rather than a Minor one like Inspiring Word, it has a touch range rather than burst, and it only heals an amount equal to the Healing Surge.
So...what gives? Does Inspiring Word only heal 1d6 hitpoints? Or does it heal the Healing Surge amount and 1d6, with Aid the Injured meant as "back-up" for when you run out of Inspiring Word uses during an encounter...?