Warlords of Pangea Reloaded! [OOC]

Thanee said:
Speaking of which... what books are available (for feats and such mostly)?

Bye
Thanee

All of these books are available. Though I am still limiting Classes and Races as noted above.
-Core Books
-All the Complete Books
-Spell Compendium
-Libris Mortis

Thanee said:
Since we start with very low gold, I suppose gold is scarce in general. How will that work out with costly material components (i.e. summon familiar, Identify, and such)?

Since I raised the starting level to 2nd I will also raise your starting money to 100 gold. It's not that gold is scarce in general, I just wanted to have you start out a little poorer than normal. Just for the beginning of the game anyway.

You can start with a familiar if you wish without having to spend the gold to summon one. :)
 
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trilobite said:
All of these books are available. Though I am still limited Classes and Races as noted above.
-Core Books
-All the Complete Books
-Spell Compendium
-Libris Mortis

How convenient, that's exactly the books I have used. :)

Since I raised the starting level to 2nd I will also raise your starting money to 100 gold. It's not that gold is scarce in general, I just wanted to have you start out a little poorer than normal. Just for the beginning of the game anyway.

Ok. Then I'll leave Identify in there, otherwise it wouldn't make much sense to learn it. ;)

You can start with a familiar if you wish without having to spend the gold to summon one. :)

Nice. :D

Bye
Thanee
 

Is there a WotC feat that lets you make a non class skill a class skill? I'm thinking brigand with improved feint and I want a strong bluff skill.
 

Voadam said:
Is there a WotC feat that lets you make a non class skill a class skill? I'm thinking brigand with improved feint and I want a strong bluff skill.

You probabily missed this. But I think you will like it! :D

Background Skill:

Non-human characters gain one additional class skill of the players choice. Humans gain two addition class skills.
 

With so many people interested in playing, I think I will go with 6 players in the game. The rest will be put on an alternate list and will be the first to be asked to join if one of the regular players drops out.

I sent an email to The Shaman as he was another of my old players. Once I hear from him on wither or not he wants to play then I will make my decision on who is in. Thanee is already in as a player.
 

trilobite said:
You probabily missed this. But I think you will like it! :D
Heh. Actually I saw that the first time I read it but then promptly forgot it when I was thinking about characters :o

Thanks for pointing it out to me.
 

I'm considering a guardian druid character who fights mounted on her animal companion, using spears, javelins, etc...

Does this setting have it's own list of possible animal companions? If so, are any usable as mounts? Any limitations on mounted combat feats? What about feats like Natural Bond, from Complete Adventurer, that can result in more powerful animal companions being selected...or PrC's like Beastmaster?

There's some nifty animal companion feats in sources like PHBII too, though that wasn't on yer list. Anyway. Just fishing to see how "doable" that mounted druid warrior concept was.

Thanks!
 

Shayuri said:
I'm considering a guardian druid character who fights mounted on her animal companion, using spears, javelins, etc...

Does this setting have it's own list of possible animal companions? If so, are any usable as mounts? Any limitations on mounted combat feats? What about feats like Natural Bond, from Complete Adventurer, that can result in more powerful animal companions being selected...or PrC's like Beastmaster?

There's some nifty animal companion feats in sources like PHBII too, though that wasn't on yer list. Anyway. Just fishing to see how "doable" that mounted druid warrior concept was.

Thanks!


What race were you considering?

And sure the setting should have a list of possible animal companions! I will get working on it right away. I don't have Complete Adventurer right in from of me but I will look it over tonight. Think prehistoric when your thinking about an animal companion. Maybe a small dinosaur.

While I don't have the PHBII or DMGII I will consider feats and the like from them if you can tell me what the feat or said ability is question does. :D
 
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Most likely one of the human types you have listed.

The idea of a lizardman riding a dinosaur is cool, but mounted combat is feat hungry, so I'll need that human bonus. :)
 

Sythek Inthiss Lizardman brigand

Rolls are under Voadam Panagaea http://www.nadaka.us/DiceBoxDB.asp?Page=Find&By=Name&Value=Voadam Pangaea

14, 16, 17, 16, 8, 13, hp 10+16= 16

Sythek Inthiss
Desert Lizardman Brigand 2
Str 19
Dex 16
Con 16
Int 11
Wis 8
Cha 14

F +6 R +3 W -1

Hp 22
AC 20 (+3 dex, +3 armor, +2 shield +2 natural,) touch 13, flat footed 17
BAB +2
Grapple +6
Init +3

Attack:
Bite +6 1D6+6 (1d6 sneak attack) or
Battle Axe +6 1d8+4 (1d6 SA) or
Javelin +5 1d6+4 RI 30 ft. (1d6 SA)

Full attack:
Battle Axe +6 1d8+4 (1d6 SA), +1 bite 1d6+2 (1d6 SA)

Feats: Endurance, Improved Feint

Skills:
Bluff +7
Climb +7
Intimidate +7
Jump +7

Sneak Attack +1d6

Equip 100 gp total
Studded Leather 25 gp +3 AC +5 dex max, -1 AP
Shield heavy wooden shield 7 gp +2 AC -2 AP
Battle Axe 10 gp 1d8x3
8 Javelins 8 gp 1d6 30 ft RI
backpack, food, water, traveling gear ~10 gp
50' silk rope 10 gp
30 gp

Sythek is a tall lean desert lizardman, his scales are tan and beige.

Sythek left his desert tribe after a bad, bad incident led to his being banished. A game of lot tossing eneded with accusations of cheating and axes being drawn. Sythek got the drop on his attacker with a clever feint but he then had to either leave the tribe or have his family enter into a blood feud. He left and has been a wandering mercenary ever since.
 
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