Microvenator
Small Animal
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 40 ft.
AC: 15 (+1 Size, +2 Dex, +2 natural)
Attacks: Bite +3 melee, 2 claws -2 melee
Damage: Bite 1d6+1, 2 claws 1d2
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attack: -
Special Qualities: Color change, Low Light Vision
Saves: Fort +5, Ref +5, Will +3
Abilities: Str 12, Dex 14, Con 14, Int 2, Wis 10, Cha 11
Skills: Hide +8, Listen +2, Spot +1
Climate/Terrain: Warm forest, hill, and plains
Organization: Solitary, Pair, or Pack (3-6)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 3-4 HD (small); 5-6 HD (Medium)
Microvenator is a dog-sized predator that preys on small mammals and lizards. It's quick for it's size, and can catch prey in in it's well-developed clows before biting. Mainly hunts by ambush, and its ability to change color helps it to hide in its surroundings
Combat:
Color change (Ex) : Microvenator can change its colors to match its surroundings, giving it a +4 racial bonus to hide.