Warlords of the Accordlands?

CCamfield said:
It's got to be 1300 pages...

I must say, though, that I am utterly unimpressed with the name. Warlords of the Accordlands? That last word is just clunky, and the fact that warlord and accord rhyme makes it worse.

Agreed in full.
 

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CCamfield said:
It's got to be 1300 pages...

I must say, though, that I am utterly unimpressed with the name. Warlords of the Accordlands? That last word is just clunky, and the fact that warlord and accord rhyme makes it worse.

While I agree that the name leaves something to be desired, I can tell you it's origins. The RPG setting is based upon the setting in the Warlord CCG and the name of the realm in the CCG is The Accordlands. Thus, Warlords of the Accordlands. Wonky name, but destined to be an awesome setting!!!
 


PowerWordDumb said:


Personally, I can't disagree more. Any DM worth his/her salt should be able to Rule Zero or ignore anything that doesn't fit with his ideas, and remake things in his own image.

More complete info is a tool, not a prison.

In a perfect world, I'd agree with you 100%. But the truth is, some DMs and players do feel bound by the printed word. Now, that doesn't mean writers should be restricted by that fact; it just means it's something to keep in mind.

Now, that said, I wasn't making my original point very well, so I'll try to restate.

You may be right, there's no such thing as too much info overall. But I'd argue that you can have too much info in core books.

We're talking about what is obviously an enormous setting. Having all that detail in the starting books can be quite intimidating for many potential players and DMs. Further, many DMs who are willing to Rule Zero stuff in supplements are less willing to change things from the core setting.

Again, I'm talking personal taste here. Like I said the first time, I'm not judging this particular product before it's released. I just feel, for my own self and many others that I know, that settings are better when they leave some room for DM creativity without the necessity of Rule Zero.
 

Being the head of said brand I can honestly say that the product is designed with both the novice GM (who needs lots of info) and the Veteran GM (who needs flexibilty in his campaign). Our cities for instance highlight the cool spots in town, but there are vacant locations for you to fill in with your favorite blacksmith. Being an old Star Wars player, I always hated that there was no room for my NPCs.

In regards to the 3.5 thing we will be making it as 3.5 as possible, but we taking what we like and keeping what we liked before.

I will check back on this thread from time to time to answer questions. If you would like to contact me direct with questions (I will answerr what I can legally answer) you can also write me direct (eyaple@alderac.com)
 

Just so long as these 13,000 pages aren't split into four 300 page hardbacks and the rest in 10 pages Booster packs eh LOL :D :p
 


Am I the only one who misread this as "Warlords of the Accordians?"

I had this mental picture of guys in armor, playing the accordian, while elves and such stand around, doing the polka.



Edit: Apparently not, as someone else just posted the same thing. D'oh!
 
Last edited:

kenjib said:
I mis-read the title of this thread as "Warlords of the Accordionlands"

EEK!

Me too. :)

Still, it sounds like a really interesting idea. I'm trying to puzzle out what the books are going to be. If we had done that for Kalamar, I expect the volumes would have been:

1) Campaign Setting (the text of the world and basic maps)
2) Player's Guide (characters and such)
3) Atlas (the really freakin' detailed maps)
4) Monster book

But since an Atlas is less likely, I'm not quite sure what the other will be. Maybe the Warlords books will be:

1) Campaign Setting (for DMs)
2) Player's Guide
3) Monster Book
4) Non-human PC races? City book? ??????????

Anyone familiar with the card game got any ideas?

I'm looking forward to finding out, though. It sounds like a very ambitious project - hopefully they'll do well.

===
Mark Plemmons
Kenzer and Company
www.kenzerco.com
===
 

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