Campbell
Relaxed Intensity
Well, now I want to see radically different takes on Vampire and Ars Magica.
Vampire 5th Edition does basically go full circle by adopting Sorcerer style play group defined Humanity.
Well, now I want to see radically different takes on Vampire and Ars Magica.
Urban Shadows 2e would potentially be a good base for that.Well, now I want to see radically different takes on Vampire and Ars Magica.
Pendragon, Ars Magica and Vampire are all antecedents of Story Now games, but mostly as something to react to. They form an important first step in that they had mechanics that were fundamentally about who your characters were as people, but lacked player provided premise for play and were about reinforcing the conception of the character instead of finding out who the character was through play. I'm not sure Sorcerer gets made without Pendragon, Ars Magica and Vampire, but they are not proto-Story Now games in my opinion.
I think you're seeing connections that exist only coincidentally.No one? No one see anything in common between Pendragon and the kind of playstyle PbtA pushes for these days? No vestiges of narrativism at all?
Only I see it?