A
amerigoV
Guest
It wasn't just THAC0, it was the whole randomness of the math across the board. You want to roll high to hit, saving throw and damage, but roll low for initiative, to jump across a stream, to pick a picket, or to find a secret door. THAC0 is just the poster-child of the issue.
I mean, how the hell am I to buy loaded dice (and get away with it) if half the time I want to roll high and the other time roll low?
I mean, how the hell am I to buy loaded dice (and get away with it) if half the time I want to roll high and the other time roll low?