genshou
First Post
Sounds perfect to me. The ability to take a huge hit makes perfect sense and even matches with an already existing mechanic in balance factor.Plane Sailing said:OK, I've got a new question
Can you think of any way that PCs could pauperise themselves in order to make an extremely large purchase. I'm thinking of traveller/firefly style where they buy/lease/etc a starship, a space freighter say. The basic DC for this is going to be very high (much higher than a tank or something), but by the standard rules the party members might need something like a wealth bonus of +30 to even attempt it, and the results of success is at worst only -2d6 to their wealth. That doesn't leave them in the struggling to make ends meet kind of situation that made Firefly so much fun!
I wonder if there is room for PCs to boost their wealth check by accepting a guaranteed loss to the wealth in addition to the normal reduction due to the purchase? e.g. I take -5 to my wealth to get +5 on my wealth check, and when the sale goes through I lose 2d6+5 from my wealth.
The one additional proviso is that if the total result would reduce your wealth bonus below 0 then the purchase doesn't come off, so PCs with a wealth bonus of +7 are not going to be able to really benefit from this possibility, although much more wealthy PCs can.
How does that sound? Any obvious pitfalls?
Cheers
But since you can use Aid Another to drop your own Wealth by 1 in order to boost someone else's check by 2, maybe a 2-for-1 trade is viable?