Tsyr
Explorer
Actualy, someone hit upon a house rule I have been testing out for about a month now...
Basicly, I dropped the "initutate once", and went to "initative every round". You can still ready initiative to get an effective "20" to your initative roll next round, but it's without bonuses added... so you can still theoreticly get beat.
Then, I went down the list of weapons and added an initative bonus or penalty to each weapon. I considered longswords as the "base", with no penalty or bonus, and then worked from there.
It's still not QUITE perfect, but we (me and the players) are really liking it.
Basicly, I dropped the "initutate once", and went to "initative every round". You can still ready initiative to get an effective "20" to your initative roll next round, but it's without bonuses added... so you can still theoreticly get beat.
Then, I went down the list of weapons and added an initative bonus or penalty to each weapon. I considered longswords as the "base", with no penalty or bonus, and then worked from there.
It's still not QUITE perfect, but we (me and the players) are really liking it.