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Weapon Groups Prerequisites

Lord Zack

Regarding the Weapon Group Feats variant in Unearthed Arcana, wouldn't it make since for some Weapon Groups to have harder prerequisites (possibly base attack bonus +1) than others? The problem is I'm not certain exactly which ones would be harder to learn and thus have more stringent prerequisites.

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First Post
Check this out - it's Weapon Group feats from UA. A lot of them have prereqs; Weapon Group (Exotic) has a +1 BAB, for instance. I'd assign Str 13 to the Axes group (all but one are two-handed weapons).

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