Weapon Master vs. Exotic Weapon Master

Orco42 said:


Hehe. One play ing my game is a fighter/monk/barbarian/EWM.

When he first said he was going to throw in a level of monk I thought he was crazy... but those bonus feats more than make up for one BAB.

Hate to be the bearer of bad news (well, not really:D), but if he took that level of monk AFTER the level/s of barbarian, then he lost the ability to rage, and would not qualify for EWM. I'm sure he probably DIDN'T do this, but I wanted to point that out just in case.
 

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Re: Re: Weapon master, definately weapon master.

jontherev said:


Yeah, until you are disarmed or have your weapon sundered. A lasher/ewm could disarm you AND take your weapon in the same round. And, if hasted, smack you with your own weapon (at a LOW to hit probability, but embarassingly funny:D). I know this is a special case, but I wanted to point out that you are VERY limited without your one special weapon. Not to mention, against a creature that is immune to your particular damage type (slashing, piercing, etc.), you are in a bad position. Greater Magic Weapon works wonders on those halfling skip rocks, kukris, mercurial greatswords, whips, etc. The WM has more danger/damage potential, but is also very limited in many ways.

Nah, I just draw my back-up weapon and keep swinging. As far as creatures that are resistant to slashing dammage (skeletons are the only ones that come to mind) I can always draw a flail and keep on fighting. I wouldn't be AS good, but I can still whirlwind, great cleave etc. and that ain't nothing. Besides, I don't expect to be able to handle EVERYTHING, that's what I have a party for.
 

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