HP Dreadnought
First Post
Forget the lame spellcasters and their possibly limited set of options!!
(just kidding. . 'not enough spell options' thread was at the top when I posted this. . . and the topics are similar. . .)
Let's talk about weapon variety in 4E!
One of the problems with 3.x, and really every edition to this point, has been that there are really only a small handful of weapons that are worth using from a mechanical perspective.
In 3.x at least, they attempted to address that by creating feats for the use of specific weapons to bring them up to par, but even that doesn't work because then you have to take a feat to make a weapon as good as another one that works "off the rack."
One of my big hopes for 4E is that they ensure a wider variety in weapons that are worthwhile to use.
Axe, hammer, spear, mace, dagger, and more should be just as worthwhile weapons as a sword - even if maybe they are better in some situations and not as good in others. That's the whole reason we have so many different weapon types in reality. You have different tools for different jobs.
Who wouldn't rather see a fighter-types good weapon options include a dozen different melee weapons and a half dozen ranged weapons?
Anyway. . . here's hoping they do something for that in 4E.
(just kidding. . 'not enough spell options' thread was at the top when I posted this. . . and the topics are similar. . .)
Let's talk about weapon variety in 4E!
One of the problems with 3.x, and really every edition to this point, has been that there are really only a small handful of weapons that are worth using from a mechanical perspective.
In 3.x at least, they attempted to address that by creating feats for the use of specific weapons to bring them up to par, but even that doesn't work because then you have to take a feat to make a weapon as good as another one that works "off the rack."
One of my big hopes for 4E is that they ensure a wider variety in weapons that are worthwhile to use.
Axe, hammer, spear, mace, dagger, and more should be just as worthwhile weapons as a sword - even if maybe they are better in some situations and not as good in others. That's the whole reason we have so many different weapon types in reality. You have different tools for different jobs.
Who wouldn't rather see a fighter-types good weapon options include a dozen different melee weapons and a half dozen ranged weapons?
Anyway. . . here's hoping they do something for that in 4E.