DragonLancer
Hero
Sammael said:I have no use whatsoever for that particular book.
Same here. Its just not the sort of sourcebook I need or whould want for my games.
Sammael said:I have no use whatsoever for that particular book.
Tharen the Damned said:A different approach was done by Monte Cook and his take on intelligent weapons: you feed them with EP and they level up and get more powers.
You can chose not give EP or to give them all EP you earn. It is in your hand.
The Item on the other hand has no difined path to level up. The (or better: you or/and the Player) can chose which abilities the item will take. One of the PCs in my Group, a Dwarf, has an intelligent Dwarven Waraxe. He devotes 25% of his EP for this Item. So far there are nor power issues.
Li Shenron said:The core idea seems to be good, but I'm skeptic about how it will be done in practice...
Tharen the Damned said:A different approach was done by Monte Cook and his take on intelligent weapons: you feed them with EP and they level up and get more powers.
You can chose not give EP or to give them all EP you earn. It is in your hand.
The Item on the other hand has no difined path to level up. The (or better: you or/and the Player) can chose which abilities the item will take. One of the PCs in my Group, a Dwarf, has an intelligent Dwarven Waraxe. He devotes 25% of his EP for this Item. So far there are nor power issues.
But back to the Legacy Items.
Another take on this kind of Item was done in the Midnight Campaign Setting. It is called Convenent Item. They gain powers as you gain Levels, but you do not have to "invest" penalties.
I will definetly look this book up in FLGS.