Krieg
First Post
OK I absolutely HATE the fact that familiars are a mandatory part of the 3.0/.5 Wizard & Sorcerer's repertoire.
I don't mind familiars, I just don't feel that EVERY mage should be forced to have a pet.
Now when I get around to running a standard D&D campaign (as opposed to my current AU/Midnight & CoC/Harn conglomerations) I'm planning on removing familiars as class abilities for Wizards & Sorcerers.
To make up the difference I'm thinking about giving Wizars an additional 2 skill points per level & bumping the Sorcerer's base HD to a D6.
I'm also planning on bringing back "Find Familiar" as a 1st lvl spell for those Wiz/Sor who decide that they would find a familiar beneficial. (It will be a "complex" spell as I still intend to steal quite a bit from AU.)
Now time for the feedback...
Do the SP & HD bumps feel like a fair trade-off for familiars?
Would a "Find Familar" Feat be a better alternative for the Sorcerer?
Any alternate ideas to replace familiars?
I don't mind familiars, I just don't feel that EVERY mage should be forced to have a pet.
Now when I get around to running a standard D&D campaign (as opposed to my current AU/Midnight & CoC/Harn conglomerations) I'm planning on removing familiars as class abilities for Wizards & Sorcerers.
To make up the difference I'm thinking about giving Wizars an additional 2 skill points per level & bumping the Sorcerer's base HD to a D6.
I'm also planning on bringing back "Find Familiar" as a 1st lvl spell for those Wiz/Sor who decide that they would find a familiar beneficial. (It will be a "complex" spell as I still intend to steal quite a bit from AU.)
Now time for the feedback...
Do the SP & HD bumps feel like a fair trade-off for familiars?
Would a "Find Familar" Feat be a better alternative for the Sorcerer?
Any alternate ideas to replace familiars?
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