Weem’s DM Tips for RP Prompting and Immersion

Thank you for your response i'll be sure to add that in next time we run. Had a run night before last which we really weren't prepared for. We gathered around 7:00 and didn't get started into actual play until 10:00-10:30, Once we were started it took us 2-1/2 hours for 2 encounters.

This question is more time managment, obviously have characters ready ahead of time is a must but the game was sort of spur of the moment so i can't blame the players. Generally how long does an average encounter take (roughly 4 PC's 5 Monsters). Are there any tips for speeding up the encounter?
 

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Had a run night before last which we really weren't prepared for. We gathered around 7:00 and didn't get started into actual play until 10:00-10:30, Once we were started it took us 2-1/2 hours for 2 encounters.

This question is more time managment, obviously have characters ready ahead of time is a must but the game was sort of spur of the moment so i can't blame the players. Generally how long does an average encounter take (roughly 4 PC's 5 Monsters). Are there any tips for speeding up the encounter?

This probably isn't the best thread to cover how to speed up an encounter - there are many other threads for that. Here are some links to just a few of them here at EN World...

http://www.enworld.org/forum/4e-discussion/300152-speeding-up-combat-ditching-damage-rolls.html

http://www.enworld.org/forum/4e-dis...th-edition-d-d-reposted-general-rpg-area.html

And this one even has a response from me (second post)...

http://www.enworld.org/forum/genera...e-speed-up-our-encounters-what-about-you.html
 


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