Re: Re: Re: Weird rumor concerning "Book of Vile Darkness"
One of the big mysteries in RPG publishing is how to get people to buy stuff.
Sure, I buy lots of stuff. If you're reading this, you probably buy lots of stuff too. But you, me, and everyone reading this board is a small fraction of the total 2 million people who play D&D every month.
Of those 2 million, only a very small fraction are active consumers. Most people buy a PHB. Something like a quarter of them buy a DMG or a MM. Perhaps 10% buy anything else.
So, if you could come up with a product that 20% of the people who bought a PHB wanted, you'd double the sales of almost every other supplement released.
I think the Book of Vile Darkness is a great idea, because it's something that hasn't been done before. Human sacrifices, dark fantasy, stuff luck that, is a part of almost every D&D game I've ever played it. It's refreshing to see a publisher tackle something that most people include in their game but that many companies have shied away from.
Following the old formula obviously won't induce people who don't buy RPG books to start buying them. It didn't work before, and I don't see that suddenly changing. It behooves publishers to seek out new types of products or topics to handle.
EricNoah said:
Ok, fair enough -- maybe what I mean is, why would WotC feel it a worthy or necessary addition to their stable of products. Obviously they think it will sell.... Hmm, so maybe my real question is "who does WotC see as the potential customer of this product?"
One of the big mysteries in RPG publishing is how to get people to buy stuff.
Sure, I buy lots of stuff. If you're reading this, you probably buy lots of stuff too. But you, me, and everyone reading this board is a small fraction of the total 2 million people who play D&D every month.
Of those 2 million, only a very small fraction are active consumers. Most people buy a PHB. Something like a quarter of them buy a DMG or a MM. Perhaps 10% buy anything else.
So, if you could come up with a product that 20% of the people who bought a PHB wanted, you'd double the sales of almost every other supplement released.
I think the Book of Vile Darkness is a great idea, because it's something that hasn't been done before. Human sacrifices, dark fantasy, stuff luck that, is a part of almost every D&D game I've ever played it. It's refreshing to see a publisher tackle something that most people include in their game but that many companies have shied away from.
Following the old formula obviously won't induce people who don't buy RPG books to start buying them. It didn't work before, and I don't see that suddenly changing. It behooves publishers to seek out new types of products or topics to handle.