• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Welcome to the Halmae (updated 2/27/07)

In the early days of my campaign I had a monk - third level, before slow fall - dive down a three story stairwell, make his tumble check, roll to his feet, and beat the snot out of a villian who was otherwise homefree on his escape.

DM's LIVE for moments like that.

Great moments!

(And thanks to spyscribe and Fajitas for one of the best and most frequently updated story hours on Enworld!)
 

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Hear, hear. I love this Story Hour.

Although I still don't understand what Eva's problem is with Anvil, who at this point, is my choice for MVPC.
 

Part the Eighty-Fifth
In which: we have combat! Discoveries! Mysteries! And a really stinky pit.

As the last flames lick down the remnants of Annika’s web spell, Benedic creeps into the mouth of the cave. It takes a moment for his eyes to adjust to the dim light, but when they do, he can just make out a small figure dashing across the floor in front of him and then disappearing into a side passage.

He turns to call over his shoulder. “We’ve got a runner!”

Thatch leaps up from where he was kneeling beside his unconscious horse. “Where?”

“In, and to the left. I think—”

But Thatch does not care what Benedic thinks. He barrels past the ranger and then charges down the indicated side tunnel. Sheesak turned his horse against him. She may be dead already, but he is going to make sure that all of her little minions join her.

The passage is dark as Thatch pounds down it, sword drawn and ready. However, soon it begins to grow lighter, and then, as he rounds a gentle corner Thatch sees that it is actually an alternate exit from the cave. And there, silhouetted against the daylight is one little minion, one littler minion, and one… not so little minion.

The goblin shaman, his raven familiar, and a last ogre were trying to make good their escape when Thatch comes bearing down on them. Thatch raises his sword, takes careful aim and swings, slicing through the air so quickly at first it seems that he hasn’t hit anything. Which is when the goblin shaman starts shrieking.

The ogre scowls in confusion. The goblin is not hurt. Why is it making so much noise? Then, in its dim ogre way, he notices the black feathers floating through the air. Thatch has sliced the raven cleanly in half.

(Thatch’s player: Can I cleave through to the goblin?
Fajitas: Umm… sure.)


Without pause Thatch spins back around, slashing at the goblin shaman like fury itself. The shaman and the ogre try to counter attack, but Thatch is not to be resisted, and, with strength and determination born of fury, he hacks and slashes his way into the light.

###

Meanwhile…

“Come on men! He might still be alive under there! Get one of the clerics over!”

“Can you reach him?”

“No, we’ve got to move her body…”

“Everyone over here! On three. One… Two…”

With a mighty heave Lord Agasha’s men roll Sheesak’s body from where it rests, pinning Anvil to the ground.

The Justicar does not look good. He’s unconscious, and a trickle of blood runs down his forehead.

“Is he alive?” Lira asks.

One of Lord Agasha’s clerics is already checking the body. “He’s alive…” He checks again, “He’s stable!”

Everyone exhales, relieved. Some even laugh, stunned by the sheer luck awarded to Anvil for his audacity.

Everyone, that is, except Eva, who shakes her head as she takes out the party’s wand of cure light wounds. “You incalculable jackass.”

(Behind the scenes flashback!

BadMonkeyJeff pulls out his dice and prepares to make his first stabilization roll after Anvil has been crushed under Sheesak. In a very Anvil-like way he announces: “I will stabilize on a 3!” He throws a die straight up; it lands, rolls, and comes up “3.” We are all marveling at this stroke of luck when Fajitas clears his throat.

“BMJ, that was a d20. You could have called two numbers, you know.”)


Overall, the party’s casualties are light. Many of Lord Agasha’s and Lord Fau Meen’s men were severely wounded, but none died. Although for Anvil and Benedic especially the battle was a near thing, no one should be much the worse for wear after some healing and a good night’s rest.

Reyu experimentally tries directing her flaming sphere towards the hedges on the mound before the spell expires. The magical flames do ignite the plants, leading Reyu to guess that they were produced through some sort of modified wall of thorns.

However, what is even more interesting to her is the altar and surrounding standing stones. The stones are not—as she had guessed earlier—repositories for spells such as she has seen others of her kind employ. Instead, the stones and the crudely shaped alter all seem almost to be protrusions of one huge stone whose mass is buried in the mound below. Lira casts detect magic and frowns.

“What is it?” Annika asks.

“I don’t know. The stones show some kind of powerful transmutation, and… something else.”

“Like what?”

Lira gestures helplessly. “Like nothing I’ve ever seen. It’s not arcane, it’s not divine, it’s just… kind of weird.”

Anvil, always prepared, casts detect evil. “It is evil,” he announces.

“Why am I not surprised?” Eva asks of no one in particular.

(Lira leans over and whispers, “Dare me to suggest we sacrifice a Kettenite priest on it and see what happens?”

Eva giggles. “No.”)

The inside of Sheesak’s lair proves to be not just a single cave, but a small network of interconnected caverns. The main space is largely empty, except for a fire-pit towards the middle of the room. On the right side from the entrance and at the back are two smaller side caves, and to the left is the tunnel leading to the alternate exit, where Thatch lately mopped up the last remaining ogre and goblin shaman.

The two side caves each contain several piles of stinking furs which Benedic theorizes were probably bedding for the cave’s former occupants. (Lord Agasha and his men, as well as the party, decide that they will continue to camp outside.) However, as Eva pokes through one particularly large pile of bedding, she suddenly lets out a triumphant shout. “Thatch! Take a look at this!” She emerges into the main cavern a moment later, brandishing Professor Alexandra’s pitcher.

“There’s a bunch more stuff too,” she tells the others as everyone gathers to watch Thatch put the pitcher through its paces.

“Get everything together in a pile,” Annika tells her. “If anything reads as magical I can identify it tomorrow.”

“Do you know what that stinky pit in the other room is?” Kiara asks her, nose wrinkled elaborately for effect.

“The loo?” someone suggests.

“That I can identify,” Kiara retorts.

“Here,” Annika says. “Show it to me.” Annika spends a few minutes inspecting the viscous liquid in the pit, sniffing, watching how it reacts to being stirred, and in a few moments returns with her analysis.

“I think someone had started brewing a batch of healing potions. It’s most of the way done actually. If you want, I can see if I can finish it off.”

“What would we want a bunch of goblin healing potions for?” Benedic asks.

“Well, it’s not as though they only heal goblins,” Lira points out.

“Do you know how to do such a thing?” Reyu asks Annika.

Annika shrugs. “Obviously I’ve never tried to make one before, but the underlying principles are the same as any other potion. I think I should be able to do it.”

“How long will it take?” Anvil asks.

“Not too long. Maybe a day?” Annika shrugs. “We don’t really stand to loose much. We might need the potions, and if we don’t, I’m sure we can find an alchemist who’d be interested in buying them to study.”

The party agrees that it is worth a try, and Annika spends the rest of the day sprinkling odd herbs into the bubbling, smelly pit.

###

(It's not much of a cliff-hanger, so sue me.)
 

dpdx said:
Although I still don't understand what Eva's problem is with Anvil, who at this point, is my choice for MVPC.

Well, you know, he can be kind of... demanding...

Although Eva's player should feel free to contradict me, I don't think it's that Eva has a problem with Anvil, per se, aside from the whole "stick up his rear" quality that he tends to exude. Actually, after the "pig headed idiot" line, some of us suspected for a while that Eva had some kind of thing for Anvil. (Turned out, not so much.)

You have to keep in mind, we're the party that dithers in front of doors where we've scried everyone on the other side of it and we know what's going to happen. Anvil throwing himself off the cliff was... surprising. Really cool, but not what we'd come to expect from our Justicar friend. Also, it was the first time BadMonkeyJeff had ever invoked Anvil's "Feat of Strength" domain-granted ability. After the session that night, Fajitas remarked that he had thought BMJ had forgotten Anvil even had it. The rest of us were just sitting around going, "Your feet of what?"
 

Part the Eighty-Sixth
In which: the party embarks on several projects, with varying degrees of success.

However, Eva has already made another, potentially even more exciting, discovery. Back in the corner of the side-cave farthest from the main entrance is a sloping passage, almost like a set of stairs leading down through the cliff.

“Where does it lead?” Reyu asks.

Eva raises an eyebrow so high it nearly disappears under her hair. “A tunnel. In what used to be an ogre’s lair, in the dark, by myself. I don’t think so.”

Reyu looks over at Benedic.

He picks up a torch and lights it. “After you.”

They find that the passage eventually flattens and turns, leading—they believe—under the mound with the standing stones and altar in front of the caves. They also find that as the tunnel descends, the walls, ceiling and floor are all covered with a thicker and thicker layer of noxious mold. The entire place smells of rot, and decay, with a noxious metallic, or almost sulphurous undertaste that lingers at the back of the throat.

Reyu and Benedic press on until they discover that the passage eventually opens out into an immense, domed cavern. Reyu estimates that it must be at least fifty feet across, and the ceiling rises a good thirty-feet above the floor at its highest point in the center of the cavern. The ceiling itself seems to be a mixture of rock and packed earth, with roots that have grown down from the surface hanging free in the air, or twining along the numerous stalactites. Everything in the cavern is covered in at least three inches of the strange mold… with one exception.

From the apex of the cavern ceiling, a huge stalactite descends. It is covered in the mold… all except for the very tip. It’s hard to tell in the dim light, but Reyu does not think the end of the stalactite is made of the same sort of rock as the rest of the caves. It is as though someone has cut off the end of the stalactite and replaced it with some kind of capstone, made of a black, shiny material that Reyu has never seen before. She is about to cast detect magic, wondering if this is the source of the “weird” aura Lira noticed in the stones above, when Benedic taps her on the shoulder.

“Look there, on the ground.”

Reyu does. Scattered on the floor of the cavern are nine, mold-covered mounds. “Bodies.”

“Nine of ‘em. Wasn’t that the number of hostages the goblins kidnapped?”

Reyu nods. They both still stand at the mouth of the tunnel, just before it opens up into the cavern before them.

“You want to go in?” Benedic asks her.

Reyu shakes her head. “It’s late. We should return tomorrow with the others.”

###

They return to the surface to find the caverns above reeking to new levels and everyone in the raiding party clustered outside the entrance.

“What happened?” Benedic asks Lira, who is off to one side coughing and wiping her eyes.

“Guess what smells worse than a goblin healing potion.”

“I don’t know, what?”

“A goblin healing potion that’s gone-off during brewing.”

###
A short distance away, Thatch is busy with a task of his own, with equally mixed results.

“Okay, boy. Good boy. It’s just me, Bob. Just your old friend, Thatch.”

As Thatch reaches out towards Bob, the horse whinnies and tries to bite him.

Thatch hides his pain behind determination and tries again. “Shhhhhhh,” he whispers, as soothing as he can. “It’s okay, boy. It’s just me, boy. Remember me?”

He reaches out again. This time Bob shies away, but does not try to bite him.

“That’s right. Attaboy,” Thatch says, and gently places his hand on Bob’s mane.

Bob does not react.

“Good boy,” Thatch says, as he slowly approaches his steed. “Good boy…”

Thatch takes a handful of mane. Bob allows him. Smiling, Thatch leaps up onto Bob’s back.

Bob goes insane.

He kicks, he bucks, he rears. Thatch, taken by surprise, loses his grip and falls to the ground. Seeing him down, Bob rears back and brings his hooves down towards his former master. Only a quick roll and the tether holding Bob to a tree save Thatch from being trampled.

Thatch catches his breath as Bob calms down. He stands there, waiting for Thatch’s next move.

Reyu comes over; she tries to prepare Thatch for the worst. “Sheesak made Bob one of her animal companions. He was bonded to her. This will not be undone in a day.”

“I don’t care,” Thatch replies. “I raised him since he was a foal. He’ll remember that… eventually. Besides,” he adds, “he’d do the same for me. I know it.”

###

The party makes camp that night in the woods, not far from the cave—tripling their watches in case Sheesak has allies in search of revenge. However, the night passes uneventfully, and the next morning, prepared and well-rested, the party leaves Lord Agasha and his men to sweep the woods, and descends en-mass to the mold-filled cavern.

Well, everyone except Thatch, who cannot be convinced to leave Bob’s side even for a moment.

He looks over to where Bob stands at the edge of camp, scanning the trees, waiting for Sheesak to return. Thatch’s eyes narrow, and a singularity of purpose fills his body. This is his horse, and whatever that foul she-ogre did to him, Thatch will undo it. Missions and archmages be damned.

###

As the party descends into the caves, Reyu walks near the front of the column. Although her eyes are far more sensitive than those of her human colleagues, even she is grateful for the flickering torches carried by several of her companions. She stops to cast detect magic, and suddenly the flickering firelight is dancing in harmony with a rippling aura that permeates all of the mold that coats every rock surface around her.

Another few steps brings her to the mouth of the cavern. Here, the walls are practically alive with magic. A sharp intake of breath behind her says that Lira has seen it too.

The aura in stalactite, Lira notices, is just like the one in the altar and standing stones aboveground, transmutation, tainted with… something else. Not only that, the roots, mold, even the bodies all carry a similar taint. And the source of it is the capstone on the stalactite that Reyu noticed the night before. Whatever the black, un-worked stone is, it is very powerful and very magical, but now Lira is absolutely sure that it is neither arcane nor divine. She can’t even begin to guess what sort of effect or school of magic it might be producing.

Anvil casts detect evil and detect chaos. The latter does not reveal auras of any note, but the rock, like the altar and standing stones above, pulses with an abiding evilness. Strangely enough, thought, the capstone does not.

Reyu and Anvil move forward into the cavern, Reyu going straight for the mysterious capstone, Anvil stopping to inspect the fallen bodies. As they had suspected, the one he first examines is wearing the torn but recognizable vestments of a Sovereign cleric. Benedic and Eva follow and take up positions flanking either side of the mouth of the passage back to the surface. Annika, Lira, and Kiara stay back, ready.

As she steps onto the thick carpet of mold, Eva coughs and wipes her eyes. Every movement she makes sends up clouds of spores. She looks over at Benedic, knee-deep in his own greenish haze. “Breathing this stuff cannot be a good idea,” she mutters.

Benedic just shrugs and coughs.

Reyu looks over from where she has been inspecting the capstone. “We will not linger long,” she tells Eva. “I believe this stone is the source of power in the altar and standing stones above. It would not be wise for us to leave it here.”

Anvil nods. “Agreed.”

“How are you going to get it down?” Eva asks. “We don’t have anything to hack through that much rock.”

Reyu however, has been examining the stalactite with an eye to just that question. “It is a distinct piece of stone,” she says. “I believe we may be able to, with sufficient force… dislodge it.” Reyu wraps her hands around the rock. It is quite large, and unshaped. However, there is a tiny seam between the capstone and the stalactite which she can just force the tips of her fingers into. Reyu carefully puts all of her weight onto her arms and pulls down on the capstone with all her might.

“Should someone go get Thatch?” Lira asks.

However, just at that moment, the cavern suddenly springs to life.

The roots growing down from the ceiling begin twisting, grasping like macabre tentacles. One reaches down to slap at Reyu, but it does not succeed in loosening her grip on the stone. Meanwhile, the rest of the party is distracted by the nine mold-covered bodies which have all simultaneously risen from their repose and are now coming to attack the adventurers.
 


Part the Eighty-Seventh
In which: at least the zombies do not appear to be anyone’s friends.

In later days, Lira will turn to Anvil and ask him, “When the bodies in the cave started coming at you, why didn’t you just turn them like you did Amelia’s zombies? I mean, they were pretty obviously undead.”

To which Anvil could only reply, “I felt like hitting something with my sword.”

###

And hit them he does. As soon as Anvil sees the mold-covered zombie shuffling towards him, he draws his blade and sinks it right into the creature’s shoulder. The strike sends up a grout of slime and spores, but does not otherwise seem to have much of an effect.

Eva stabs at the zombie closest to her, slicing into it with her rapier, then flinching involuntarily as two magic missiles go streaking by her sword arm to strike the zombie full in the chest. The missiles do their work, spraying mold and rotting flesh from the creature’s chest… right onto Eva.

“Lira!” Eva protests, coughing on a lung-full of spores as the zombie crumples at her feet.

“Sorry!” Lira calls, then lets out a small yelp as for once magic missiles (Annika’s this time) go streaking by her head. Despite the chaos of the fight she has a second to register how strange the sensation is. First the light appears in her peripheral vision, then a split second later it’s followed by a rush of air, but with no heat at all. It’s bizarre.

She is just about to share the weirdness by casting at the zombie currently attacking Benedic when she sees one of the giant roots reach down from the ceiling and wrap itself around Anvil’s throat. The cleric struggles, but the root only tightens its grip, lifting Anvil off the ground by his neck. Reyu, still clinging to the capstone, watches the melee breaking out around her in horror. Still, no one is attacking her yet, and hoping that it will make a difference, Reyu lifts her feet from the ground, putting her entire weight onto the capstone.

Unfortunately, Reyu doesn’t weigh all that much.

Benedic skewers the zombie in front of him and runs through the resulting cloud of spores and flying goo straight for the root throttling Anvil, sword raised. He is just about to strike when all of a sudden, the room… hiccups.

Just for a second, the zombies freeze in their tracks, the roots stop their twisting in the air and then… they start right up again. The pause is just enough to send Benedic’s swing awry, and he slashes inches from the root. It is also, fortunately, enough to allow Anvil a quick gasp of air, before the root regains its choking grip.

“What was that?” Eva yells.

Reyu, still clinging to the end of the stalactite, answers. “The capstone. It gave for just a second. If we can get it down—” The rest of her words are lost as a zombie fist connects with her kidneys. As the air flies out of her lungs, Reyu looses her grip on the stone. She gets her feet back under her, and turns to deal with the more immediate concern.

As Lira continues to cast magic missiles at the root throttling Anvil, and Kiara shifts into hybrid form, allowing her to hover in the passage and shoot arrows over the heads of her allies, Annika suddenly gets an idea. She doesn’t have any more offensive spells prepared for the day, but has memorized levitate. And it would stand to reason, she theorizes, that if the spell would allow her to lift 400 pounds straight up and then down again, there is no reason why she can’t use it to pull something down without lifting it up first.

And if a slight move from the capstone caused the vines and zombies to stutter… Annika concentrates, then casts levitate on the capstone and pulls down with as much force as she can channel through the spell.

At first, she’s afraid that it isn’t working. Then, she feels the tiniest bit of give. The zombies shudder, and the rest of the party redoubles their efforts.

Lira sends another set of magic missiles into the root choking Anvil. Benedic and Eva position themselves back to back to avoid being surrounded by the remaining zombies. Reyu realizes what Annika is doing, and—finding a relatively secure bit of ground—casts soften earth and stone on the stalactite above the capstone. “Try now!” she calls.

Annika concentrates again, and with a mighty >crack< the capstone separates from the rock above.

The zombies abruptly drop in their tracks, like marionettes with cut strings. The roots go slack, dropping Anvil to the ground, senseless. Reyu quickly goes over to him and casts cure light wounds which is enough to get him back on his feet.

Lira casts detect magic again, checking the cave. Although the capstone itself is unaffected by its change in location, the rest of the cave has ceased radiating magic, although the mold and roots still show signs of taint.

“So,” says Lira, “we’ve got ourselves a big, magical rock.”

“A big evil, magical rock,” Kiara adds.

“I thought Anvil said it wasn’t evil.”

“Okay, a big not-evil magical rock.”

“Well what are we going to do with it now?”

Anvil shrugs. “I’ll carry it.”

Eva looks at him incredulously. “It must weigh fifty pounds.”

Anvil merely shrugs again and shoulders the stone. He’s not particularly forward about it, but the fact is, that strength is one of the domains of Kettenek’s power in which Anvil is particularly versed, and he is actually almost as strong as Thatch is. Fifty pounds is by no means a crippling burden.

That settled, the party turns and heads back to the surface.

###

It took some searching among Lord Agasha’s men, but eventually Thatch found what he needed.

He spent the morning talking to Bob. Just talking, reassuringly. Speaking soothing words and calling him by name. After a while, he offered Bob an apple.

>snap<! Bob bit at him to get it.

Thatch let him have it. And, as Bob ate the apple, Thatch talked soothingly to him. After a few more hours, he gave him another apple. This time, Bob took it gently from Thatch’s hand.

Now, Thatch keeps up a quiet running monologue as Bob allows him to curry the hair underneath his mane. It’s slow, but it’s progress, Thatch reassures himself, I can take as much time as I need. After all, it’s not like I’ve got anywhere else to go.

Then, he hears the sound of footsteps at the cave’s entrance. Oh, that must be the others returning from the cavern.

“Hey guys!” he calls. “Did you find anything interest--?”

The rest of the question dies, unasked. His friends emerge, blinking into the fading rays of the afternoon sunlight. Eva, Benedic, Reyu, and Anvil are all covered in moldy zombie goo. Anvil is also carrying a very large hunk of rock. None of them look particularly happy.

“Umm… What happened down there?”
 


"Angcuru Seems like Thatch is on latrine duty tonight. "

Why would that be? I killed everything dead that needed killing yesterday. There are far more pressing matters than mucking about with moldy roots and rocks. Matters such as nursing a vital member of the party back to health.
-Thatch
 

The Sidebar that had to be posted on Christmas: Loot!

The next day, Annika does prepare and cast identify. Lira watches, dumbfounded, as Annika spends hours tracing arcane symbols on the ground, sprinkling gold dust over the lines, and chanting constantly.

There is a good reason, she thinks, why I have never met a sorcerer who knows this spell… Why doesn’t she just do it already?

Although Annika began her preparations almost as soon as she arose that morning, it is late afternoon when she settles herself in the center of the diagram she has prepared, and picks up the first of the magic items the party uncovered in their search of Sheesak’s hoard.

The symbol she has traced on the ground begins to give off a golden glow, then, the glow rises off the ground and with an almost audible >snap< coalesces around her eyes. Annika stops chanting, and slowly picks up the hunting horn Sheesak wore at her belt.

She speaks, almost as though she were in a trance. “summon nature’s ally 4 once per day, sound the horn to activate.”

She picks up the next object, a withered and desiccated hand. “mage hand, at will…”

She repeats the process with the big not-evil rock, (no reading), and one of several seemingly magical sticks the party found, (“Barkskin, cast as scroll.”)

The golden glow fades from her eyes, and Annika blinks rapidly, refocusing back to the more mundane realm.

“What about the other items?” Lira asks her.

Annika shakes her head. “I can only identify four things off one casting. I’ll have to do it again tomorrow.”

Lira just nods and walks away without saying anything. To Euro she thinks: There is a very good reason I don’t know any sorcerers who can cast that spell.

Got that right, Boss.

The following day Annika casts identify two more times, and is able to discover the purposes and properties of the remaining eight magical sticks in Sheesak’s hoard. She finds three more of barkskin, four of bull’s strength, and one of dominate animal.
 

Into the Woods

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