Now now now let's not try and spin this.
You know as well as I do that signing up and downloading mean nothing beyond those two words.
This has nothing to do with fan boys. Pathfinder had over 100,000 contributions to the playtest which means a lot more than just 175,000 people signing up and downloading the first playtest packet. They never ever released how many people physically took all the surveys and contributed to the playtest. If you are going to throw information around then please make sure you go into full detail about everything.
Dude, there's no way you can spin this to make Pathfinder's playtest bigger. The Pathfinder Alpha had 25,000 unique downloads. The Beta had 45,000. Even putting them together, that's only 70,000 compared to D&DN's 170,000. And incidentally, that 170,000 is the number of unique registrants for the playtest, not downloads, so there's no double counting like that there is in the Pathfinder number. Winner, D&DN.
Per Chris Perkins, the surveys got over a 50% response rate. Even speaking conservatively, 51% of 170,000 is 86,700. That means that even at minimum WotC got more
responses to their surveys than the Pathfinder playtest
got downloaded (even double counting). Winner, D&DN.
The WotC forums overwent a major overhaul, of course, and so now we can't see the D&DN forums. A look on the
Wayback Machine, though, shows that by Sept. 11, 2013, before the conclusion of the playtest, the D&D Next discussion forums had 424,421 posts in General, 8,975 in DM Playtest, 7,691 in Player Playtest, and 37,890 in Playtest Packet. I'll tell you what -- we'll take out the 424,000 General posts, and stick with the 54,000 playtest-specific posts. Let's also give Pathfinder all 100,000 posts in that forum, even though I have no idea how many of those posts are playtest-specific, or not just repeating arguments. We'll credit each of them as a unique, individual contribution to the playtest. But then, we'll do the same to the 54,500 from the WotC forums, plus we're going to add the conservative 86,700 survey responses, for a total of 141,000 contributions to the playtest. Winner, D&DN.
I have much respect for Paizo, and their public playtest. They showed that it could be done. But in the end, it was at best 70,000 groups (but not really, because of double counting), playtesting 4 release packets over the course of a year. With WotC it was 170,000 groups (no double counting) playtesting over 10 playtest packets over the course of two years. At best, you can say the Paizo playtest forums were more active than the WotC playtest forums. But there's no way the Paizo playtest was bigger.