Well, thpppt...

jdrakeh

Front Range Warlock
As I sit here writing the review of Firery Dragon's 30th Anniversary Edition of Tunnels & Trolls, I realize that if I'm honest about the product's flaws I likely won't be able to trade off the product off after I post my review and will have to write it off as a total loss (which hurts given my current financial situation). For the first time that I can recall, I'm really tempted to deliberately fudge a review in favor of a product - I won't do this, mind you, but I am tempted to. Has anybosdy else ever run into this dilemma?
 

log in or register to remove this ad


jdrakeh said:
As I sit here writing the review of Firery Dragon's 30th Anniversary Edition of Tunnels & Trolls, I realize that if I'm honest about the product's flaws I likely won't be able to trade off the product off after I post my review and will have to write it off as a total loss (which hurts given my current financial situation). For the first time that I can recall, I'm really tempted to deliberately fudge a review in favor of a product - I won't do this, mind you, but I am tempted to. Has anybosdy else ever run into this dilemma?
Surely You could find a buyer that hasn´t read Your review..? And since I´m interested in T&T when will You post it..? :)
 

As long as your review is respectful to the writers, I don't see a problem with giving it very low marks. If you're worried about the review hurting its resale value, maybe you should resell it first....

I confess that I don't ever ask for free products any more, because the one time I did, the author asked for a review in exchange for the product; however, I thought the product was very poorly written, railroaded characters through an adventure, and contained no scenes with much potential. Rather than writing a review that trashed the product, I just didn't write a review. I still feel a little guilty about it.

Daniel
 

Pielorinho said:
As long as your review is respectful to the writers, I don't see a problem with giving it very low marks.

It's honest, but the publishers may not like it - there was some misleading ad copy used to promote the product and that is mentioned in the review. Likewise, the price point is rediculously high for what you get (having been involved with small press publishing ventures and working at a commercial bindery in the past, I'm in a position to know that). Also, the rules are a lot shorter than those found in previous editions of the game - but because of space constraints (the box that the game ships in is approximately 5"x7"x1" - something that I really would have liked to know about before I pre-ordered the game).

The consumer needs to know about all of that. I know that if I was a consumer and a reviewer purposely glossed over the bad aspects of a product to make the publisher happy, leading me to rush out and buy said product, I would definitely hold that against the reviewer (and have in the past) - this person was supposed to tell me about the product. Good and bad. A reviewer's job is not just to tell the comsumer what the publisher wants them to say - that's ad copy, not a review. A review covers all of the bases, not just the ones that make a product look good.

Rather than writing a review that trashed the product, I just didn't write a review.

Note that the sole purpose of a review is to inform the conumer, not to please the publisher - if the publisher's product sports extremely low production values, then you owe it to the consumer to let them know that. As a rule, I make it clear up front that any solicited complimentary material that I receive for review will, in fact, receive a fair and honest rview - and make sure to note that "fair and honest" doesn't necessarily mean "a glowing piece of ad copy that you can use to sell more games".

Now... alll of that said...

This isn't the wall that I've run into. The wall that I've run into is a product with stunningly low production values that has been promoted using some 'loaded' ad copy (explained in the review) and that has been priced to sell at what I consider (again, drawing on my experience in publishing and grunt work at a commercial bindery) to be an unfair gouge at the consumer's wallet. This pains me bad enough, as I've waited for this game upwards of nine years now.

The wall I've run into is a purely selfish one - I really don't want this game (depsite having eagerly anticipated it for almost 10 years for it), but at the same time, I'd feel really awful about selling or trading it to another gamer in exchange for an amount of money or product that would come close to covering my loss - because I really feel that it isn't worth more than, possibly, $15.00 (US). This was what tempted me to skew the review in favor of the game, but like I said - I'm not going to do that (because that's even more unfair to the consumer).

I guess, the bottom line is that, for me, buying this game was akin to flushing my $25 down the toilet - and it sucks that, in order for me to both write and honest review and avoid ripping off a fellow gamer, I'm just going to have to chalk it up as a near total loss. I honestly haven't been this disappointed by a product for years. While it was nice to see T&T get another print run, because of the poor production values and relatively high price of the 30th Anniversary Edition, I can't help but view the metal box that it ships in as a tiny, silver, coffin.
 

Ravenknight said:
Surely You could find a buyer that hasn´t read Your review..? And since I´m interested in T&T when will You post it..? :)

Consider the post above a good jumping off point for the review. The review itself (which will cover the specifics in the same depth as my DragonRaid review) should be up within the next three days or so - it is about halfway written, but I want to run through the rules in actual play before I cover combat (it uses a slightly different system than older versions of T&T).
 

jdrakeh said:
This isn't the wall that I've run into. The wall that I've run into is a product with stunningly low production values that has been promoted using some 'loaded' ad copy (explained in the review) and that has been priced to sell at what I consider (again, drawing on my experience in publishing and grunt work at a commercial bindery) to be an unfair gouge at the consumer's wallet. This pains me bad enough, as I've waited for this game upwards of nine years now. The wall I've run into is a purely selfish one - I really don't want this game (depsite having eagerly anticipated it for almost 10 years for it), but at the same time, I'd feel really awful about selling or trading it to another gamer in exchange for an amount of money or product that would come close to covering my loss - because I really feel that it isn't worth more than, possibly, $15.00 (US). While it was nice to see T&T get another print run, because of the poor production values and relatively high price of the 30th Anniversary Edition, I can't help but view the metal box that it ships in as a tiny, silver, coffin.

Hi James,

I look forward to reviewing your review. :)

T&T isn't for everyone, certainly, and the 30th Anniversary Edition was aimed squarely at fans of the previous versions who hadn't received a new edition in 20 years. It was an interesting adventure working with Rick Loomis and Ken St. Andre (and Liz Danforth) to bring about this 7th Edition.

However, it seems your main issue is with the production values. Just to make everything clear, we're not in business to lose money. That may be stating the obvious, but I want that noted before you explain how you could have the 120-page 5x7 coil-bound rulebook, plus the 2 saddle-stiched bonus books, plus the CD replication and printing, plus the fold-out grayscale battlemat, plus the color die-cut counters, plus the dice (!) taken care of for $6.00 (which would be your take from distribution on a $15 product, if you were direct and didn't pay any fees to warehouse, ship or sell the product) AND STILL pay for the writing, art, layout, licensing fee, physical production (someone's got to put everything together and shrinkwrap it), shipping and advertising.

Not to challenge you on this issue or anything, but phrases like, "an unfair gouge" need to be elaborated on.

Another quick note on the claims of false advertising -- honestly, every ad we paid for (in Dungeon and Dragon) shows the cover plus 3 words: "Real simple roleplaying." In those ads, we never actually discussed the contents.

Having said my piece in our opening pre-review salvos, I await your review and opinion on this product. And, I assure you, there is a market willing to take this off your hands should you feel the need to sell. If it doesn't work out, let me know and I'll work out some other arrangement to your satisfaction.

One James to another,

- JB
 

Fiery James said:
(. . .) before you explain how you could have the 120-page 5x7 coil-bound rulebook, plus the 2 saddle-stiched bonus books, plus the CD replication and printing, plus the fold-out grayscale battlemat, plus the color die-cut counters, plus the dice (!) taken care of for $6.00 (which would be your take from distribution on a $15 product, if you were direct and didn't pay any fees to warehouse, ship or sell the product) AND STILL pay for the writing, art, layout, licensing fee, physical production (someone's got to put everything together and shrinkwrap it), shipping and advertising.


Forget about how someone who doesn't actually have to do it might claim he could do it.

How did *you* actually do it?!?!

FDP rocks, rolls, and will always rule, IMO. Keep up the GREAT work! :)
 

Enchanted Trinkets Complete

Recent & Upcoming Releases

Remove ads

Top