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We're All Gamers Together: Why Harassment Has To Stop

Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.

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Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.
Just as a warning, for those who might be bothered by certain sorts of content, some of the incidents that were relayed to me, the stories that were told, have jarring, uncomfortable occurrences in them. If mentions of rape and unsolicitated physical contact will bother you, you might want to skip the rest of this article. I know reading the emails and PMs from these women bothered me as they came in.

As much as what these women related bothered me, and obviously bothered them as the targets of the harassment, I felt that the fact that it was so uncomfortable was exactly the reason why this current piece needed to be written. We, as a group, need to start looking the people doing this harassment in the eye and telling them that we don’t think it is okay. We need to stop pushing these accounts into the shadows, under the rugs, and pretending that they do not exist. We need to make our communities into better places for everyone, and not just a bunch of men.

I put out a call over my various social media feeds (which was shared a lot), asking for women to share their experiences of harassment in tabletop gaming with me. Anonymity was offered to those who wanted it, and not surprisingly most respondents asked that their names be kept confidential. The reasons for them wanting to be kept anonymous were one of two. First, they were afraid of further harassment within their communities for calling out the bad behavior. They seen how women who tell men to stop get treated in small, closed communities and, for better or worse, they want to continue with their hobbies without additional harassment. The second reason was a bit scarier. Some of these women are professionals, working in tabletop gaming in a number of different capacities, who fear that publicly coming forward would negatively impact their careers within gaming.

I’ll just say that last one again, with emphasis: they were afraid that coming forward about their harassment, or the harassment that they had witnessed, would negatively impact their careers in tabletop gaming.

Because of these reasons, I will be keeping the identities of everyone who asked anonymous. Everyone who spoke with me identified themselves, I am just not identifying them.

One of the common threads through the experiences shared was rape. Most of these women had had characters raped during convention play, online games, or at events at stores. Sometimes the rapes were matter-of-factly introduced into play, others there was a titillating level of graphic detail to the assaults. One women talked about how a regular attendee at a local convention bragged of having a “rape kit” in his car for the women at the convention, and at one point he yelled at her to “find him women to sleep with.” She also talked about the organizers of the convention having a “men only camping retreat” and when she was on the board of the con the only way that she could attend was “nude and wearing a dog collar.” Another woman talked about the GM of her online game suddenly having her character knocked unconscious, taken away on a ship, and then graphically narrated raping her character. All of this occurred on voice chat while using a popular virtual tabletop site.

Another woman told me that her attempts at organizing a couple of women only games for a VTT online convention was met with such vehemence from male gamers that the games were pulled from the schedule of the convention.

People wonder why more and more people think that anti-harassment policies are needed at conventions. After all, even Gen Con has one:
Gen Con: The Best Four Days in Gaming! is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

And an Ethics policy:

All of the following constitute grounds for expulsion from the convention without refund:
  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of Gen Con Event Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

The creators of the 13th Age RPG have anti-harassment policies for their organized play because “Nobody shows up for a game with the goal of feeling uncomfortable or unsafe, and sorry that they came. But organized play brings together many different types of people with different expectations and approaches to play. An anti-harassment policy sets ground rules that everyone can recognize and follow, resulting in better games and more fun.” In the policy they outline harassment as “Everyone has the right to a space that is safe from any type of harassment: physical, verbal, emotional, or sexual.”

Honestly, considering the experiences that have been related to me, these sorts of policies should be commonplace for conventions and organized play. I have heard that Paizo is currently drafting an anti-harassment policy for their organized play, and Ad Astra Games has one in place already.

These are some of the more overt things that women have to deal with in their tabletop gaming experiences, and doesn’t go into the more “casual” or systemic harassment and sexism that women deal with at conventions, in online play and at game stores. One of the women talked about women being a subclass in society, and it being more so in gaming communities. “It sucks for a female gamer, going into a store and having that reaction.”

Men are openly commenting on women’s body parts in a sexual manner. Sexual content is added to games because “that’s the kind of stuff that women like.” Crude sexual references and jokes are made.

I’m not saying that there is no place for sexual, or adult themes, in gaming. Just the opposite, in fact. In my personal groups I game with grownups, and we play games that can have adult material in them. We have, however, agreed that content like that is okay in advance, and most of the time we agree that players’ agency over their characters should not be railroaded by the story of the game, or the actions of the GM. There is a huge difference between making awkward sexual comments out of the blue, because you are hoping it will interest a woman gamer, and making awkward sexual comments that people expect in their game. This goes doubly so for games in public spaces, like conventions or stores.

And just because it is okay with your wife, girlfriend or the woman in your gaming group at home, that doesn’t mean that it is okay with all women. If it makes someone at the table uncomfortable, or makes them feel like they are being harassed, just don’t do it, or apologize for having done it.

And, of course, none of them are safe from accusations of being a “fake geek girl,” or being in the store to get something for their husband or boyfriend. Apparently the idea that a woman would want to buy her own dice or miniatures or rule books is alien to some gamers.

As Jon Peterson, author of Playing at the World, points out in an online essay, there have always been gender problems in tabletop gaming. But he also points out that women have been interested in tabletop gaming for a long time. But, just because something has “always been that way,” it does not mean that it has to stay that way. Even in the 1970s TSR Games employees were taken to task by fandom, and female designers, to be more respectful of women gamers and to stop using phrases like “ladygamers.” Sadly, these attitudes that were considered to be outdated back then are still being perpetuated now…in some cases by some of the same people.

My first AD&D group, back in 1979, had a woman for the GM, and about half of the group were women. Most of my groups since then have had women involved in them. We need to be better, as a community, about these things. We need to speak out when we see women being harassed, online or in person, and we need to tell the people who think that doing this is okay that it isn’t. We need to be active in making the change that creates better communities where we don’t have to worry about our friends being harassed because of their gender, or their sexual preferences, or their ethnicity. We have to convince conventions and organized play societies that having anti-harassment policies is a good thing, and enforcing them so that everyone feels welcomed and accepted is a better thing.

Guys, we have to remember that this isn’t about us. This isn’t about our perceptions of what is happening at conventions, during organized play events and in online games. We sit back, listen and ask what we need to do, rather than try to make the discussion about how it “isn’t all men.” We already know that. We need to not take the focus away from what needs to be done.

There are never going to be completely safe spaces, in gaming or outside of it. However, we can make better places where no one has to worry about their body parts being part of the table talk, or their characters being sexually violated. It is the 21st century, and we should be better about this than we are. We need to stop being quiet, stop facilitating harassment, and we need to start making better spaces for ourselves and our fellow gamers. A group, like nerds, that talk so much about being harassed in their youth for being different should really be more sensitive about harassing others. We can, as a group, be better about this, and we need to do it.
 

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GMSkarka

Explorer
Dreadfully wrong.

So, if your cohorts haven't already lost, what's the next move then? Force WOTC to remove the statements on inclusion and gender roles in D&D? Make Pathfinder promise that all future Iconics will only be moderately-to-morbidly-obese-bearded-guys wearing fedoras?

I mean seriously -- you think this can be turned back at this point? Tell me, and show your work.
 

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AWizardInDallas

First Post
So, if your cohorts haven't already lost, what's the next move then? Force WOTC to remove the statements on inclusion and gender roles in D&D? Make Pathfinder promise that all future Iconics will only be moderately-to-morbidly-obese-bearded-guys wearing fedoras?

I mean seriously -- you think this can be turned back at this point? Tell me, and show your work.

No interest in responding to your snark and you quoted the wrong post anyway.
 


MechaPilot

Explorer
What's wrong with a "boys only club", there are plenty of "girls only clubs", and the "girls only clubs" are growing.

It depends on what the "______ only club" is relative to other factors.

A boys only club that holds gaming activities is fine. That would just be akin to a gamer version of the YMCA, or the Boy Scouts.

Making gaming itself into a boys only club (whether by not allowing women into activities or driving them off by harassing them, assaulting them, or making them feel unsafe if they attend those activities) is not acceptable, and it's probably detrimental to the gaming industry in that basically tells women to spend their money elsewhere instead of on gaming products/events.
 

GMSkarka

Explorer
No interest in responding to your snark and you quoted the wrong post anyway.

Not snark -- genuine question. If you honestly believe that the "culture war" that Helton references is not over & lost, then how so? What do you see as any possible move for those who share your apparent beliefs? How does, to use Helton's phrase, the genie get shoved back into the bottle?
 

Taneras

First Post
Well, we know for a fact that the perception that Muslims carry out more terrorism in the USA is the current narrative, but it is false. According to the FBI, the real terrorists in the USA are...radical right-wing white males. Muslims account for @6% of terror arrests- fewer than Jewish terrorists. They're just in higher profile news stories.*
http://www.globalresearch.ca/non-mu...0-of-all-terrorist-attacks-in-america/5333619

Looking through the FBI's list I have to wonder how they're defining terrorism. Some of the charges listed in their report are as minor as "attempted vandalism" and "tree spiking". You'll have to excuse me, and I'm not trying to minimize property owners who's property has been vandalized or had their trees killed, but I wouldn't label that as terrorism. At least not in the category serious enough to be in the same conversation as mass shootings and bombings.

Looking world wide: https://en.wikipedia.org/wiki/List_of_Islamist_terrorist_attacks

I challenge anyone to find a group who has even half of the number of attacks listed in the last 5 years. Hell, even one fourth of the attacks listed within the last 5 years.

(FWIW, similar stats for Europe peg the percentage of Islamic terror attacks over the same period at @ 1%- again, they're higher-profile, but visibility isn't the whole story.)

And I'd bet its using the same watered down methods as the FBI.

And when you look at the numbers, there IS an overrepresentation of young black males in crime stats. No question. That doesn't mean that games aren't being played (pundits conflating "murders" with "homicides", for instance) and that all the data analyzing the reasons for that have reached any conclusions as to why.
http://blogs.channel4.com/factcheck/factcheck-black-americans-commit-crime/19439

The number games work both ways, either to overvalue or devalue depending on what narrative a specific group or person wants to push. If you dig far enough you can usually find numbers that are reliable enough to paint a picture and you're correct, black males between 15-35 do account for a huge amount of crime. Reasons and causes aside, people generally don't approve of lumping most blacks into a group, calling them thugs and gangsters, then telling the blacks who get upset at the broad stoke comparisons to focus more on reducing crime instead of getting upset most of your group is being lumped in together.

Newsweek, Time and others note that- since 2002- right-wing whites have carried out more plots and racked up more kills on US soil than radical Islamic terrorists. Going back to 1980, you see the only reason Islamic terrorists are even in the picture as far as fatalities go is 9/11 itself.

Citation please, because if its anything like the FBI report its very misleading.

OTOH, the arrest rates for males in general tracks pretty well with their conviction rates. It isn't like a large or even statistically significant percentage of men are getting arrested and then released, only to find out the real perp was a woman.

I'm not debating that men are largely behind violent crimes, only that you can extend this generalized trend quite far and include groups that people will try and make exception for (as you just did). Again, even females aren't immune, being the overwhelmingly vast majority of child abuse offenders.
 

Rygar

Explorer
This keeps being called "political."

But...what, exactly, is political about "Harassment at cons is bad and we should do what we can to minimize it?"

Where's the point of disagreement there? It seems absurd to me that there would be some cabal of pro-harassment people out there running for office who think there should be MORE harassment at cons and that harassment at cons should be encouraged and enabled wherever possible. It's not like there's any real disagreement about that.

There's an "agenda" that sets out to minimize sexual harassment, but, again, I don't think there's any real counter to that agenda. Nobody's saying we should have MORE sexual harassment or that sexual harassment is FINE.

If this is seen as political or having an agenda, than what's the opposing/reactionary party's line? What's the counterpoint? What's the "pro-Harassment" platform?

I mostly see people people just saying it's less bad for someone to be harassed than for someone to be tossed out of a convention unfairly. That's not a position that seems political at all - it's not like there's a 2016 presidential candidate who is making "convention justice" a cornerstone of their stump speech or something. It only seems to be a position that can't hold up to much scrutiny - the latter seems to be mostly a bogeyman that doesn't actually exist, and even if it did, would suck less than sexual harassment (though it would suck for that one person!).

I'm not sure how you could be confused when the article cited in the text is "Tabletop gaming has a White Male Terrorist problem", and is a Tumblr article, not an actual piece of journalism or research. This article has pretty much nothing to do with "Harrasment at cons is bad and we should do what we can to minimize it" and is completely another social justice warrior article, a purely political piece with 0 actual research and 0 credibility. In fact, the utter irony is, this whole article and the one it links to is racist and sexist in the extreme. If I replace "White Male" with any other race or the opposite sex I'm sure I'll get an insta-ban.

There's no agenda here to minimize sexual harassment, if there actually was concern about minimizing sexual harassment then the basis of the article wouldn't be an article sexually harassing half the population and adding in racism to boot.

So I'll ask again, is ENWorld a site for RPG news and discussion or is ENWorld a political site that has aligned itself with the social justice warrior party? I come to this site to read RPG news and RPG discussion, if this site is going to be about political commentary on gaming then please let me know so I can find a different site to enjoy RPG news and discussion without the very intense drama that the social justice warrior politics invariably brings.
 


AWizardInDallas

First Post
Not snark -- genuine question. If you honestly believe that the "culture war" that Helton references is not over & lost, then how so? What do you see as any possible move for those who share your apparent beliefs? How does, to use Helton's phrase, the genie get shoved back into the bottle?

Your're not even following yourself very well. Below is what you actually asked.

So, if your cohorts haven't already lost, what's the next move then? Force WOTC to remove the statements on inclusion and gender roles in D&D? Make Pathfinder promise that all future Iconics will only be moderately-to-morbidly-obese-bearded-guys wearing fedoras?

I mean seriously -- you think this can be turned back at this point? Tell me, and show your work.

Snark. No thanks.
 


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