We're All Gamers Together: Why Harassment Has To Stop

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Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.
Just as a warning, for those who might be bothered by certain sorts of content, some of the incidents that were relayed to me, the stories that were told, have jarring, uncomfortable occurrences in them. If mentions of rape and unsolicitated physical contact will bother you, you might want to skip the rest of this article. I know reading the emails and PMs from these women bothered me as they came in.

As much as what these women related bothered me, and obviously bothered them as the targets of the harassment, I felt that the fact that it was so uncomfortable was exactly the reason why this current piece needed to be written. We, as a group, need to start looking the people doing this harassment in the eye and telling them that we don’t think it is okay. We need to stop pushing these accounts into the shadows, under the rugs, and pretending that they do not exist. We need to make our communities into better places for everyone, and not just a bunch of men.

I put out a call over my various social media feeds (which was shared a lot), asking for women to share their experiences of harassment in tabletop gaming with me. Anonymity was offered to those who wanted it, and not surprisingly most respondents asked that their names be kept confidential. The reasons for them wanting to be kept anonymous were one of two. First, they were afraid of further harassment within their communities for calling out the bad behavior. They seen how women who tell men to stop get treated in small, closed communities and, for better or worse, they want to continue with their hobbies without additional harassment. The second reason was a bit scarier. Some of these women are professionals, working in tabletop gaming in a number of different capacities, who fear that publicly coming forward would negatively impact their careers within gaming.

I’ll just say that last one again, with emphasis: they were afraid that coming forward about their harassment, or the harassment that they had witnessed, would negatively impact their careers in tabletop gaming.

Because of these reasons, I will be keeping the identities of everyone who asked anonymous. Everyone who spoke with me identified themselves, I am just not identifying them.

One of the common threads through the experiences shared was rape. Most of these women had had characters raped during convention play, online games, or at events at stores. Sometimes the rapes were matter-of-factly introduced into play, others there was a titillating level of graphic detail to the assaults. One women talked about how a regular attendee at a local convention bragged of having a “rape kit” in his car for the women at the convention, and at one point he yelled at her to “find him women to sleep with.” She also talked about the organizers of the convention having a “men only camping retreat” and when she was on the board of the con the only way that she could attend was “nude and wearing a dog collar.” Another woman talked about the GM of her online game suddenly having her character knocked unconscious, taken away on a ship, and then graphically narrated raping her character. All of this occurred on voice chat while using a popular virtual tabletop site.

Another woman told me that her attempts at organizing a couple of women only games for a VTT online convention was met with such vehemence from male gamers that the games were pulled from the schedule of the convention.

People wonder why more and more people think that anti-harassment policies are needed at conventions. After all, even Gen Con has one:
Gen Con: The Best Four Days in Gaming! is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

And an Ethics policy:

All of the following constitute grounds for expulsion from the convention without refund:
  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of Gen Con Event Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

The creators of the 13th Age RPG have anti-harassment policies for their organized play because “Nobody shows up for a game with the goal of feeling uncomfortable or unsafe, and sorry that they came. But organized play brings together many different types of people with different expectations and approaches to play. An anti-harassment policy sets ground rules that everyone can recognize and follow, resulting in better games and more fun.” In the policy they outline harassment as “Everyone has the right to a space that is safe from any type of harassment: physical, verbal, emotional, or sexual.”

Honestly, considering the experiences that have been related to me, these sorts of policies should be commonplace for conventions and organized play. I have heard that Paizo is currently drafting an anti-harassment policy for their organized play, and Ad Astra Games has one in place already.

These are some of the more overt things that women have to deal with in their tabletop gaming experiences, and doesn’t go into the more “casual” or systemic harassment and sexism that women deal with at conventions, in online play and at game stores. One of the women talked about women being a subclass in society, and it being more so in gaming communities. “It sucks for a female gamer, going into a store and having that reaction.”

Men are openly commenting on women’s body parts in a sexual manner. Sexual content is added to games because “that’s the kind of stuff that women like.” Crude sexual references and jokes are made.

I’m not saying that there is no place for sexual, or adult themes, in gaming. Just the opposite, in fact. In my personal groups I game with grownups, and we play games that can have adult material in them. We have, however, agreed that content like that is okay in advance, and most of the time we agree that players’ agency over their characters should not be railroaded by the story of the game, or the actions of the GM. There is a huge difference between making awkward sexual comments out of the blue, because you are hoping it will interest a woman gamer, and making awkward sexual comments that people expect in their game. This goes doubly so for games in public spaces, like conventions or stores.

And just because it is okay with your wife, girlfriend or the woman in your gaming group at home, that doesn’t mean that it is okay with all women. If it makes someone at the table uncomfortable, or makes them feel like they are being harassed, just don’t do it, or apologize for having done it.

And, of course, none of them are safe from accusations of being a “fake geek girl,” or being in the store to get something for their husband or boyfriend. Apparently the idea that a woman would want to buy her own dice or miniatures or rule books is alien to some gamers.

As Jon Peterson, author of Playing at the World, points out in an online essay, there have always been gender problems in tabletop gaming. But he also points out that women have been interested in tabletop gaming for a long time. But, just because something has “always been that way,” it does not mean that it has to stay that way. Even in the 1970s TSR Games employees were taken to task by fandom, and female designers, to be more respectful of women gamers and to stop using phrases like “ladygamers.” Sadly, these attitudes that were considered to be outdated back then are still being perpetuated now…in some cases by some of the same people.

My first AD&D group, back in 1979, had a woman for the GM, and about half of the group were women. Most of my groups since then have had women involved in them. We need to be better, as a community, about these things. We need to speak out when we see women being harassed, online or in person, and we need to tell the people who think that doing this is okay that it isn’t. We need to be active in making the change that creates better communities where we don’t have to worry about our friends being harassed because of their gender, or their sexual preferences, or their ethnicity. We have to convince conventions and organized play societies that having anti-harassment policies is a good thing, and enforcing them so that everyone feels welcomed and accepted is a better thing.

Guys, we have to remember that this isn’t about us. This isn’t about our perceptions of what is happening at conventions, during organized play events and in online games. We sit back, listen and ask what we need to do, rather than try to make the discussion about how it “isn’t all men.” We already know that. We need to not take the focus away from what needs to be done.

There are never going to be completely safe spaces, in gaming or outside of it. However, we can make better places where no one has to worry about their body parts being part of the table talk, or their characters being sexually violated. It is the 21st century, and we should be better about this than we are. We need to stop being quiet, stop facilitating harassment, and we need to start making better spaces for ourselves and our fellow gamers. A group, like nerds, that talk so much about being harassed in their youth for being different should really be more sensitive about harassing others. We can, as a group, be better about this, and we need to do it.
 

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Its self polices fine thanks.

I think that many of the women who have been harassed or assaulted would not agree with you that the results of self-policing thus far have been "fine." As a woman who has been harassed and who has heard from a con-attending male friend that harassment and assault is a significant issue at gaming and anime cons, I would certainly not agree with that assertion.

Now, I'm not asking for control over the content of gaming products. I will spend my money on things that appeal to me, and I will not purchase things that don't. End of story. However, if con organizers want me to spend my money on attending cons then I need to feel reasonably assured that sacrificing my dignity and my right to go unmolested is not going to be part of the cost of admittance.

Also, just to be perfectly accurate, a store is provably not as private as a home. A homeowner can expel someone from their property or demand that someone not enter their property because of race, gender, religion, etc. However, there are anti-discrimination laws that prevent businesses from denying service based on things such as race.
 

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Because its a joke. Just like if I tell my best friend I'm gonna punch him right square in the nose, jokingly of course, isn't the same as an actual threat of violence. Intent matters, and perception of those around you matters.

imo what matters is if the person you tell the potentially offensive joke to is offended. Not if you said it in a joking manner and never really meant to offend them.
edit:and even if they aren't a joke denigrating a certain racial group is still racist.
 
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Rape, in particular. Male rapes are far, far outnumbered by female rapes. So, we treat them differently.

In what contextually relevant scenario do we treat men as potential rapists based solely on the fact that their men?

Hussar said:
Male gamers having a male only table at a convention is ridiculously easy to achieve. It's simply a case of finding four or five other dudes and all signing up at the same table. Poof, done.

Finding a table of all women is neither simple nor easy. Unless you come to the convention with five women, it's unlikely that you would ever be able to manage it. Random chance certainly won't achieve the opportunity, the way it would for an all male table.

Again, the issue is equality of opportunity. With special policies, it would extremely difficult to find an all female table at a convention. I'd go so far as to say almost impossible, unless planned for before the convention - and then you're not being welcoming to new gamers - you're only talking about existing gamers with established groups. Finding an all male table at a convention is pretty close to assumed. I've not been to a convention in a while, but, I'm going to go out on a limb and guess that most tables are all male.

I mean, here's a fairly random picture of gaming tables from Gen Con:

gen-con-940x626.jpg


Do you honestly believe that male gamers need help finding all male tables?

Did I ever suggest that it's easy for women or hard for men to find their own gendered tables? What does difficulty have to do with any of this? Yes I know most are already male only tables, but unless it's specifically labeled as such what's to stop a girl from joining a group that wants to remain male only? All that text and not a single specific reason why men shouldn't be able to request their own table. Both should be able too.
 

I mean, here's a fairly random picture of gaming tables from Gen Con:

gen-con-940x626.jpg

I was looking at the ceiling in that picture. Are those black circular things among the light banks security camera covers, or are they something else?


Edit: Nevermind. I found another picture on Google with a clearer look at the ceiling. Those are vents. I got my hopes up for nothing.
 
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Ah no. In the end its always about control. In this case control of the content of gaming books and the gaming sphere shifting the hobby to the ends of social justice and Leftism. For those who don't share a prog agenda, its unwelcome.

It is is as IMO as C.S Lewis explained in God in the Dock

Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience. They may be more likely to go to Heaven yet at the same time likelier to make a Hell of earth. This very kindness stings with intolerable insult. To be "cured" against one's will and cured of states which we may not regard as disease is to be put on a level of those who have not yet reached the age of reason or those who never will; to be classed with infants, imbeciles, and domestic animals.”

Are you seriously equating game companies including more examples of people found in broader society into the art and NPCs of their products with tyranny? If so, I think you have a very strange sense of proportion - and huge sense of entitlement to having gaming products cater exclusively to you and not other people who may be different.


Also there are no public spaces in any context here anyway, Cons and game stores are private not public. Let me repeat that, stores and cons are as much a private space as ones home.

No, they're not. They're governed by laws, particularly civil rights laws, that aren't applicable to truly private spaces like the home. A game store can't deny service to anyone for arbitrary reasons, particularly not because of criteria that put people in protected classes. If they set out to serve the public, they have to serve all of the public. Most conventions fall into the same category because they want to attract participants rather than remain exclusive.


We don't need this woman's help, our hobby doesn't need her seeming anti White racism or "help" which is more harm than good and we are better off without them and without the harassers alike. Its self polices fine thanks.

No, no it doesn't self-police just fine. If it did, there wouldn't be harassment problems.
 

And, honestly, that's the standard that should always be applied. Be aware of your surroundings and don't be a dick.

So that's ok, if all in ear shot are comfortable, with rape jokes but not racist jokes? Seriously are you just jerking my leg?
 

Don't you think that if we treated men and women the same that the opportunities and experiences (to any reasonable extent) would be the same?

Sure, if everybody did that (and if everybody had done that historically too), the opportunities and experiences of both genders could be the same. Unfortunately, that's not this world.

Hence, we have to treat some men as if they are barely socialised idiots.
 

The reason people opposed her woman only table was because they thought it would make people think that women weren't safe in their community.

Yes. Which is a ridiculous reason for refusing. A group of women wanted the opportunity to game with other women, and it was refused because it might make other gamers question whether their community was safe for woman.

If the answer to the question "is this community safe for women?" isn't immediately and transparently "yes", then the problem isn't whatever prompted asking the question.

There are plenty of other reasons for wanting to have an opportunity to game with only women, and note that there is no suggestion that the individual women concerned wanted to only game with women for the entire con. She reportedly just wanted a table which was only women. Which is perfectly reasonable. Woman are a minority in most areas for gaming. Like for every minority an event like a con should be an opportunity to game with people that you cannot easily normally play with.

However, the difference with a "man-only" table is that it is hard to see a reasonable justification for a "man-only table", other than for the purposes of excluding an already excluded, and harassed minority. A "woman-only" table simply provides a great opportunity for woman to game together, for whatever reason, which is something difficult for most women to do normally (because they are a minority). A "man-only table" is just another way for the majority to exclude the minority.
 

Just because it would never actually end up being equal doesn't mean we shouldn't try our best...
Treating men and women the same would serve to help men and women be equal. Obviously...

If the gaming community began right now, and only involved people who were not part of existing social structures which have thousands of years of history (and to some extent built on millions of years of physiological difference), that might be true. However, that's not this world either.

Treating two groups of people equally within a social system which has a past that was unequal, and / or is a part of a larger social system with a past (and present) that is unequal, just leads to perpetuating the existing inequality. That's not the best we can do.
 

I think that many of the women who have been harassed or assaulted would not agree with you that the results of self-policing thus far have been "fine." As a woman who has been harassed and who has heard from a con-attending male friend that harassment and assault is a significant issue at gaming and anime cons, I would certainly not agree with that assertion.


Prove a high level of harassment exists in the hobby and get back to me, If you can bring proof beyond anecdotes, we can talk. Till than I don't trust the author of the articles motives and won't work with or aid anyone who uses terms like White terrorist in the context she did
 

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